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2.0 Marketing and the RP Community's Future


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2.0 Marketing and the RP Community's Future
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Smiling Riverv
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Re: 2.0 Marketing and the RP Community's Future |
#23
04-18-2012, 07:03 PM
Isaac you are creating a strawman argument when you say that a group flying solo should be shunned, because no one made that case. I made a point against uniting everyone under a single Free Company, simply because of the OOC reason that we all self-identify ourselves as Role-Players in this game. I never made a case for solo groups. What I have said though, is that I aim to unify IC’ly. I am not apposed to multiple Linkshells sharing a Free company, it just has to make sense IC’ly.

If a linkshell is a bunch of Imperials who aim to help the Empire, would they still be in this company? You speak of uniting people as if every character has the same goal. Some want to fight, others want to just live on without much care, while others prepare for post-war conditions… there are many possibilities there, and uniting everyone not only doesn’t make sense IC’ly it also limits future RP linkshells. For example we have no Imperial LS atm, but in the future if all Linkshells unite under one Free Company, there may never be one, if you define the members of that FC as your RP community. It would be pretty implausible for them to join and remain with some other groups. And we are not even sure how the FCs will work so it’s hard to say how much anyone will have to interact with one another, but if there are multiple FCs, why would one company join the same FC that has their opposition? It’s not like SE intends to imply that all people of Eorzea must join one FC to unite everyone under one flag… So the whole unite or die logic doesn’t quite work… it matters how you unite, why, with whom etc… because the fact that there can be a number of GCs/FCs indicates that the setting of the game isn’t as drastic, else there would theoretically be only one GC, and so on.

You use the words “everyone” and “community’s best interest” in your OOC reply to this issue there… but I’ve not yet any poll up with significant number of voters to indicate community’s desire for any of this. Nor do I think popular opinion is automatically the right opinion. Even if 99% vote for something, it can still be wrong. Much like Momo, it seems you reply on the support of the ‘community’ behind you to cushion your point of view. Guess what? I am part of the community to. I feel like your entire post marginalizes those who are not on the same page with the premise of some of the things ‘in the name of the community’ that have been said here. That will only divide the RP community further, if you make people with different views feel like outsiders.

And yeah, mere existence of certain RP does rub me the wrong way at times. I know a number of people don’t mind, but I need for it to be at a certain quality (from my point of view) for me to enjoy it. It’s like watching a movie where you can see the awkward dialogue and the predictable plots and so on versus a movie which completely drags you in and hours fly by without you noticing. That’s one way I can describe how I feel about other styles of RP vs one I am comfortable with.

But then, I am pretty satisfied with the RPC framing the picture, instead of being used as a brush. We can agree on basic changes, but beyond that, I think that as a community of role-players, it’s best to not try to regulate to a degree which people here propose. Much like Eva, I feel that I’ve nothing left to add, as this sort of discussion seems to be pushing out decent. I just hope you guys don’t take that dive, of putting a fence around whatever you think the community represents and pushing people out because they don’t agree. It’s arguably one of the reasons the RPC took a plunge some time in the past, and while specific points of arguments have changed, that ideology seems to be creeping up again, so I’ll just excuse myself and do whatever I think would work instead.

I’m the bullies you hate, that you became.
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Messages In This Thread
2.0 Marketing and the RP Community's Future - by Kylin - 04-08-2012, 08:37 PM
Re: 2.0 Marketing and the RP Community's Future - by Riik - 04-08-2012, 08:54 PM
Re: 2.0 Marketing and the RP Community's Future - by Momo - 04-16-2012, 08:58 PM
Re: 2.0 Marketing and the RP Community's Future - by Mtoto Wamoto - 04-16-2012, 11:36 PM
Re: 2.0 Marketing and the RP Community's Future - by Smiling River - 04-17-2012, 02:42 AM
Re: 2.0 Marketing and the RP Community's Future - by Mtoto Wamoto - 04-17-2012, 03:12 AM
Re: 2.0 Marketing and the RP Community's Future - by Smiling River - 04-17-2012, 03:56 AM
Re: 2.0 Marketing and the RP Community's Future - by Momo - 04-17-2012, 03:37 PM
Re: 2.0 Marketing and the RP Community's Future - by Smiling River - 04-17-2012, 04:31 PM
Re: 2.0 Marketing and the RP Community's Future - by Eva - 04-17-2012, 06:50 PM
Re: 2.0 Marketing and the RP Community's Future - by Smiling River - 04-17-2012, 07:04 PM
Re: 2.0 Marketing and the RP Community's Future - by Shuck - 04-17-2012, 10:44 PM
Re: 2.0 Marketing and the RP Community's Future - by Momo - 04-18-2012, 01:14 AM
Re: 2.0 Marketing and the RP Community's Future - by SamusKnight2K - 04-18-2012, 04:31 AM
Re: 2.0 Marketing and the RP Community's Future - by Smiling River - 04-18-2012, 04:55 AM
Re: 2.0 Marketing and the RP Community's Future - by SamusKnight2K - 04-18-2012, 05:52 AM
Re: 2.0 Marketing and the RP Community's Future - by SamusKnight2K - 04-18-2012, 05:55 AM
Re: 2.0 Marketing and the RP Community's Future - by Mtoto Wamoto - 04-18-2012, 09:50 AM
Re: 2.0 Marketing and the RP Community's Future - by Momo - 04-18-2012, 10:19 AM
Re: 2.0 Marketing and the RP Community's Future - by Kylin - 04-18-2012, 10:59 AM
Re: 2.0 Marketing and the RP Community's Future - by Shuck - 04-18-2012, 04:16 PM
Re: 2.0 Marketing and the RP Community's Future - by Eva - 04-18-2012, 05:14 PM
Re: 2.0 Marketing and the RP Community's Future - by Smiling River - 04-18-2012, 07:03 PM
Re: 2.0 Marketing and the RP Community's Future - by Shuck - 04-18-2012, 07:35 PM
Re: 2.0 Marketing and the RP Community's Future - by NKato - 04-18-2012, 08:59 PM

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