Gonna side with the folks who believe getting into a community is a two way street, partly because I fail at it, but is my own failing no one else is responsible.
Emoting in general and at not toward anyone in particular is not really a 'good' way to get into the RP scene unless it is in a smaller setting with less people (which is honestly the easier way to get into RP.) This is why active player run taverns/repeating events are good things. In the, for example, Quicksand there are so many people it can be a challenge not to lose yourself and focus on those around you.
In order to get involved in RP it is very similar to PVE. The player needs to put his best foot forward, be willing to learn, not expect things to happen over night, and not expect folks to carry you.
How does this relate to RP?
Going to use Nara'to as an example. He recently is returning to the community, but a lot of people remember how he 'exited' last time, which is part of the reason he is finding it hard to get into Rping with folks on the RPC. People here are not machines that just get used with no consequence; they remember how folks interact with them.
First intro post. He made on February 28th which was a typical connection looking post. It mentioning how he was shy etc; however it also mentioned his method was a bit.... 'I expect people to come to me.' He was polite, though somewhat passive aggressive toward the matter, but it could be easily be excused as social anxiety.
The posts after that consist of folks giving him advice and consequently them 'being shot down' by the 'this confuses me' or 'I don't want to jump into an FC without knowing entirely what is going on." Both are technically valid reasons but if you are desperately trying to get into a community, you are shooting yourself in the foot.
Exit post came two days later or more exactly 53 hours after his connections post. This post basically was laden with the 'community has failed me.' In reality, he never gave it a chance. 53 hours or 37 waking hours (giving 8 hours of sleep between days) is simply far too brief of a time for anything substantial to occur.
Between the absurdly 'guilt trip' style of interacting with folks, short window of interaction, and Passive aggressive player note in game, Nara'to was not putting his best foot forward and was expecting to be carried.
Since then he as created a New connection post which seems much more level, but the problem is... people remember how he exited. Thus he is going to have a harder time getting into a community he all but said 'Fuck you' a month ago. I wish him the best of luck because he has a steep climb ahead of him now.
Am I trying to demonize him? No. I am just providing some evidence as to why it is not just on the community's head for getting people involved in RPing. The community should be welcoming and eager to help provide some assistance, but frankly not everyone is going to have time/desire/ability to RP with all new folks.
New players need to willing to give the process of getting into RP a chance, not guilt trip folks into RPing (which frankly is the fastest way to find yourself without rping), and put their best foot forward.
RP will not come to you unless you first go to it. Shyness can only be rationale so long as you do not use it as weapon. Being shy sucks, trust me I know, but unfortunately the only way to break out of it is to surround yourself with other people. It will be awkward. It will be nerve-wracking. It will down right suck. Sometimes you will want to disappear. Sometimes you will feel like a spectator to everyone else having fun. However, the effort you put into things will be noticed, and folks will want to have you along as long as you are trying. It is a battle that no one can be your white-knight to carry you into paradise, but so long as you honestly try and put your best foot forward in how you interact with people, there will be folks there to help you along.
.endcheese
Emoting in general and at not toward anyone in particular is not really a 'good' way to get into the RP scene unless it is in a smaller setting with less people (which is honestly the easier way to get into RP.) This is why active player run taverns/repeating events are good things. In the, for example, Quicksand there are so many people it can be a challenge not to lose yourself and focus on those around you.
In order to get involved in RP it is very similar to PVE. The player needs to put his best foot forward, be willing to learn, not expect things to happen over night, and not expect folks to carry you.
How does this relate to RP?
Going to use Nara'to as an example. He recently is returning to the community, but a lot of people remember how he 'exited' last time, which is part of the reason he is finding it hard to get into Rping with folks on the RPC. People here are not machines that just get used with no consequence; they remember how folks interact with them.
First intro post. He made on February 28th which was a typical connection looking post. It mentioning how he was shy etc; however it also mentioned his method was a bit.... 'I expect people to come to me.' He was polite, though somewhat passive aggressive toward the matter, but it could be easily be excused as social anxiety.
The posts after that consist of folks giving him advice and consequently them 'being shot down' by the 'this confuses me' or 'I don't want to jump into an FC without knowing entirely what is going on." Both are technically valid reasons but if you are desperately trying to get into a community, you are shooting yourself in the foot.
Exit post came two days later or more exactly 53 hours after his connections post. This post basically was laden with the 'community has failed me.' In reality, he never gave it a chance. 53 hours or 37 waking hours (giving 8 hours of sleep between days) is simply far too brief of a time for anything substantial to occur.
Between the absurdly 'guilt trip' style of interacting with folks, short window of interaction, and Passive aggressive player note in game, Nara'to was not putting his best foot forward and was expecting to be carried.
Since then he as created a New connection post which seems much more level, but the problem is... people remember how he exited. Thus he is going to have a harder time getting into a community he all but said 'Fuck you' a month ago. I wish him the best of luck because he has a steep climb ahead of him now.
Am I trying to demonize him? No. I am just providing some evidence as to why it is not just on the community's head for getting people involved in RPing. The community should be welcoming and eager to help provide some assistance, but frankly not everyone is going to have time/desire/ability to RP with all new folks.
New players need to willing to give the process of getting into RP a chance, not guilt trip folks into RPing (which frankly is the fastest way to find yourself without rping), and put their best foot forward.
RP will not come to you unless you first go to it. Shyness can only be rationale so long as you do not use it as weapon. Being shy sucks, trust me I know, but unfortunately the only way to break out of it is to surround yourself with other people. It will be awkward. It will be nerve-wracking. It will down right suck. Sometimes you will want to disappear. Sometimes you will feel like a spectator to everyone else having fun. However, the effort you put into things will be noticed, and folks will want to have you along as long as you are trying. It is a battle that no one can be your white-knight to carry you into paradise, but so long as you honestly try and put your best foot forward in how you interact with people, there will be folks there to help you along.
.endcheese