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Liddell's Questions!


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Liddell's Questions!
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Evav
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The Grey Priestess
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Joined:Mar 2010
Character:Eva Zelorius
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Re: Liddell's Questions! |
#3
05-17-2012, 11:21 AM
I can kind of try to answer each of these in turn, but not everyone is going to be of exactly the same opinion so please take these suggestions as nothing official but more of a guideline that I've found to be kind of a roadmap to satisfying RP.


1. Backgrounds:
Spoiler: show
What's the "limit" so to speak? I bring this up because with 2.0, I've been planning my male miq'ote character a bit early, so I'm more prepared to RP him when I can actually make him. I am very intrigued by the type of characters in the game [NPC-wise], such as E-Sumi-Yan in Gridania's storyline. I wondered, are such characters okay to make for roleplay? Not necessarily with that kind of influence, but more so, a conjurer who can "hear" spirits and such. Even further, to prevent any suspicion of godmodding and to help other players feel at ease about it, perhaps he's not the best at it, either. I by no means want to have some super powerful character! I enjoy playing characters who seem a little lacking in knowing what they're doing in a lot of areas, truthfully. They're fun! I just thoroughly enjoyed the idea of being able to hear the unheard spirits and what not.

The sky's the limit for backgrounds. You'll just want to keep in mind that certain RPers are more tolerant than others depending on how far things reach. I don't think a conjurer that can hear elementals strays much from the lore, based on a number of the cutscenes and dialogue from that particular story line in-game. If that's what you were wanting to do I don't think that's much of a stretch at all. I've known a couple of other RPers who RP being able to hear them. As far as RPing a male miqo'te prior to 2.0, you're probably going to received a mixed reaction. Will touch upon this a bit more in point #2.



2. IC = IG?:
Spoiler: show
I am pretty sure I asked about this in my old, old account on here, but I don't think I ever got to see (or at least remember) the answer. I know that IG, things such as appearances are limited. How can people go about doing anything about this in an RP? Do you all stick pretty firmly to what is available as in-game clothing/armor/hairstyles/etc. Or do you embellish a bit and simply write it out in your post? What if I wanted Mnemosyne, in my mind, to have long wavy hair, but the game limits me to the few options of the character creation? What if she wears a frilly dress and not a Dodoskin Subligar? Are things like that okay to change about, or no?

Again you're going to get mixed reactions to this one, but I think the large majority is in favor of the fact that their characters do not look exactly like the game model. My own character is shorter than the game model, more buxom, and has longer hair which is sometimes wavy when it's humid out. These aren't things most other characters are really going to concern themselves very heavily with though so it seldom becomes much of an issue unless such deviations from the IG character model are somehow important enough that they would influence the way others interact with your character. To have long, wavy hair though seems fine. If you wanted to assert this somehow in-game, perhaps creative use of emotes may be used to make other RPers around you aware of that variation. More stark contrasts (such as being a male miqo'te when the character model is pretty obviously female) may be met with a little more reservation. Again, this all depends on the people with whom you're interacting and how open-minded they are to that sort of thing.



3. Roles/Jobs:
Spoiler: show
I mainly ask this because I really wanted to dabble in making Mnem some sort of songstress. I know that there is an NPC Songstress as part of the story of Ul'dah, but not necessarily playable as a job (unless you count BRD? It's...kind of close. Sans dancing. And stuff.) --- Are jobs that aren't actual playable jobs okay to have? Pirates? Dancers? Drunken Hobos shouting from a sandwich sign about Dalamund?

In short, yes. Again the sky's the limit. I would go so far as to say even that it's better to deviate from the set list of jobs we're given at the onset of the game since not every character should fall into one of these cookie-cutter molds. Characters who are engineers, researchers, guards, etc. and don't necessarily allow themselves to be classified into one set "game class" tend to be a little more unique and interesting. That's only my opinion though, but I suspect it's a shared one.



4. Posting:
Spoiler: show
I'm not new to RPing, but am a little rusty. Majority of my time in RP was spent in a chatroom or a forum, where my posting limit was more or less infinite. I know FFXIV has a text limit in-game, though. I just wanted some advice on how to condense down my writing, but still getting my bit across, without seeming "lazy," if that makes any sense.

The text limit in game is pretty long now. I'm not too sure of your style, but for the purposes of dialogue unless you're going on some longwinded tangent you can usually say what needs to be said within one "line" of text. These may often be coupled with emotes as well. There are a lot of creative ways that this can be done and I think once you begin RPing with others and see how they talk and emote in the setting of FFXIV you'll probably feel a lot more comfortable about it.



5. Icebreakers:
Spoiler: show
I wanted to ask, is it acceptable not to have a heavily in-depth background for a character? Not out of laziness or mystique, to be honest, but more because despite playing FFXIV at launch, I left until this Welcome Back Campaign. I'm not entirely familiar with too much of the lore, storylines, setting, etc. Sometimes it is easier for me to play a character as a bit of a newblet to whatever their role may be, that way, as they learn- I learn! Is this acceptable etiquette? ;; [As a sub-question; As a player who is new to RPing in the FFXIV world, how can I really break the ice? Introduce myself? I am terribly shy/afraid of judgement, but still I find that no excuse! I'd really like to start diving into all this without making an absolute fool of myself.]

Not having an in-depth background for a character at first is fine. The lore has been known to shift a bit and it's entirely possible that the floor may be removed from under us at any time with regard to backstory. There is no expectation in my mind that a character must have a fully fleshed-out backhistory. This can be made up as you go along.

As far as breaking the ice, most every other RPer I've interacted with is friendly and open and very few are judgmental. I think you should just dive right in, but perhaps watch how other RPers interact with each other for awhile and observe for a little while before you start adding too many dimensions to your own character. I've seen some really amazing characters start out rather two-dimensional and after soaking in what others are doing they've been able to find a niche or otherwise adapt themselves into becoming a unique and intriguing character.



6. Consistancy:
Spoiler: show
How closely do people (though I know this varies between linkshells) stick to the FFXIV storylines? Do you make up your own mini stories to roleplay, or do some people stick to stories such as the ones you play when starting out in either of the three city-states? [I figure this might be difficult? Using Gridania as an example, I know the main storyline puts you as a "super special person" who knows mooglespeak and was summoned by the elementals. So I know that in RP, it would be difficult to apply this to every player who started in Gridania, yes? However, I wanted to ask, to know where things stood!]

This does vary greatly between linkshells. I can't speak to all RPers, but I know some avoid the "super special" elements of the actual storyline, can't interpret mooglespeak, etc. Just because something's happened in the actual storyline doesn't necessarily mean that your character needed to be a part of it. Everyone is going to have differing opinions. It's like [if you're familiar with FFXI] how not everyone could have defeated the one and only Shadowlord, for instance. Some things, while they may have happened in-game, we almost have to keep quiet about so as to avoid spoiling things for those who may not yet have gotten to that point.



I know this became a rather lengthy response but I hope it answered at least some of your questions. If you want to bounce any more ideas off of me, please feel free to ask them here, or shoot me a PM or my name in-game is Eva Ianeira - I don't bite.

"One of the deep secrets of life is that all that is really worth doing is what we do for others."  ~ Lewis Carol
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Messages In This Thread
Liddell's Questions! - by E'irawen - 05-17-2012, 02:49 AM
Re: Liddell's Questions! - by Aysun - 05-17-2012, 09:23 AM
Re: Liddell's Questions! - by Eva - 05-17-2012, 11:21 AM
Re: Liddell's Questions! - by Riik - 05-17-2012, 12:02 PM
Re: Liddell's Questions! - by Eva - 05-17-2012, 12:41 PM
Re: Liddell's Questions! - by Riik - 05-17-2012, 12:58 PM
Re: Liddell's Questions! - by Eva - 05-17-2012, 01:24 PM
Re: Liddell's Questions! - by Smiling River - 05-17-2012, 01:26 PM
Re: Liddell's Questions! - by E'irawen - 05-17-2012, 07:54 PM
Re: Liddell's Questions! - by Aysun - 05-18-2012, 03:39 AM
Re: Liddell's Questions! - by Eva - 05-18-2012, 12:15 PM
Re: Liddell's Questions! - by E'irawen - 05-18-2012, 12:19 PM

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