
(04-07-2015, 11:31 PM)Kellach Woods Wrote: Threat management is as much your responsibility as it is the Tank's to build it as much as possible.
This this this this this. I don't want to bang on the "I blame WoW!" drum but in this instance, I do. Tanking in WoW (especially in recent years) was just "spam this threat ability" with no real worry or management or concerns. It's lazy implementation that teaches DPS to immediately blow everything on anything, and it's not YOUR fault that the tank isn't in his 8000% threat stance spamming his 12000% threat generator.
Quote:PLDs have Cover. WHM has Shroud of Saints (yes it works as an aggro dump but most will use it for MP regen). DRG has Elusive Jump (it dumps aggro at the cost of leaving melee range which isn't a problem for DRG because Spineshatter/Dragonfire). Quelling Strikes isn't as good because it can be cross-classed into SMN/BLM and cross-class skills tend to suck compared to equivalent class-related skills. There's a reason why you have talents that make them much better on the parent class.
Cover will only help if the person being covered is aware of that fact. It doesn't affect enmity at all, either: Someone who took hate because they outpaced the tank will continue to outpace the tank if they don't throttle back. Cover just keeps them from being immediately eaten. Shroud is a nice immediate dump if it's needed. Most 1-2-3 DRGs won't use Elusive because "lel it duz no dmg."
Quelling is good, but requires a lot of investment for a cross-class skill especially if you aren't going to be leveling BRD. It also requires some foresight to use if you're not just hitting it before starting big AoE or something.