
Not a big fan of how they're seemingly planning this transition. Time travel and RP is always a difficult subject. I wasn't even too big of a fan of FFXI's Wings of the Goddess premise because of it. This is particularly difficult for people who have multiple important NPCs in their storyline. I mean, I just established Cartius (Ky's dad) as a powerful villain to name one example. When it comes to said NPCs, I see only 3 options:
1. Kill them off in the disaster.
2. Have them survive the disaster, but fast-forward 10/20/however many years SE designates into the future, essentially adding that many years instantly to their age. (I made all my NPCs a certain age for a reason...)
3. Find a workaround to have all said NPCs teleported through time with me.
All options have glaring issues and can horribly impact storylines. I'm willing to see how it plays out and go with the flow, but by the looks of it, I'll be forced to go with option 3. Which just comes off as super cheesy. So after the transition, I won't ever be mentioning said transition ever again in RP and will just try to move past it somehow >.>.
1. Kill them off in the disaster.
2. Have them survive the disaster, but fast-forward 10/20/however many years SE designates into the future, essentially adding that many years instantly to their age. (I made all my NPCs a certain age for a reason...)
3. Find a workaround to have all said NPCs teleported through time with me.
All options have glaring issues and can horribly impact storylines. I'm willing to see how it plays out and go with the flow, but by the looks of it, I'll be forced to go with option 3. Which just comes off as super cheesy. So after the transition, I won't ever be mentioning said transition ever again in RP and will just try to move past it somehow >.>.