
(04-14-2015, 04:56 PM)☆Flynt Reddard☆ Wrote: I feel that if both parties can agree to just let it be chosen by /random, it can be arranged as such.
Say Chubby McFats goes against say... Th'Nakluk the God Slayer. Chubby would indisputably get his ass torn into a singularity through common sense. But if you really wanna have some fun with it (which I stress you consult your partner for a mutual agreement), let Chubby have a slim chance at it. Which I kinda wish there were number modifiers to allow a handicap. But you gotta work with what you got.Â
And to be more clear I mean fundamentals more as a "let's all have fun here" quality assurance. I think my choice of words were kinda shitty. I do that a lot. My bad.
If people want to leave it 100% up to chance, that's their prerogative. I still see it as a crutch (not in a bad way).
You lose the need for modifiers when you are actively roleplaying them out in a fight where both parties sort of understand body anatomy, handicaps, and the like. Everyone has a chance in fights, skill levels aside.
My second sensei was around 5th dan? He should know how to block his face? One of my students, 2nd kyu brown belt, fakes him out and nails him in the eye with a very well placed side kick. Even though there are different levels of skill, doesn't mean lower tier has to lose. Things don't have to be predetermined to lose rolls, but that's just me and my experiences.
Rolls for me take away the fun, personally. But then again, I don't RP characters who are meant to be gods of combat just so the duels can be fun. I actually avoid them with random people because I find my head spins when it's left up to rolls and things that shouldn't be possible are happening in emotes.