
I've always found the term 'special snowflake' to be a little pointless. Â Snowflakes are inherently different, and the chances of finding two identical are very, very slim, because of the conditions required to create those snowflakes. Â At the same time, people think differently, and have different ideas, so characters will be different, and what one person finds to be interesting and unique, another person might look at and groan and go 'Oh god, this idea is terrible to me.'
That said, I think that people make these choices because, as said earlier in the thread, people want to make a character that to them, is interesting. Â Not everyone wants to play, well the everyday mundane stereotype. Â Some people want a hint of fantastical, or unique. Â And there's actually nothing wrong with that. Â I find the idea silly of dismissing a certain type of character just because of their background. Â If I have to dismiss anything, it's generally because of OOC, because ICly, I'll interact with just about anyone - you never know how those interactions might motivate, shift, and change your character, sometimes in good ways, but also sometimes in bad.
I'd rather stretch lore a bit here and there for good RP, than play out the same slice of life thing every day: average person of typical nationality in specific city-state doing predesignated job based on NPC's in the area, who gets up, goes to work, does their job, comes home, eats, potentially beds their significant other, and then sleeps.  If that was all most of us wanted, we wouldn't really be acting out fantastical stories in a MMO anyway.  That said, I'm happy for those who want to play that way, because if writing that is what's fun for them, then that's fantastic, I'm glad they've found a way to play that makes them happy.Â
Some people prefer the average, some people want outside the average. Â The wants of the player is really the only 'reasoning' for irregular race/nationality combinations, and honestly, does the rest of it really have to be beaten over the head?
That said, I think that people make these choices because, as said earlier in the thread, people want to make a character that to them, is interesting. Â Not everyone wants to play, well the everyday mundane stereotype. Â Some people want a hint of fantastical, or unique. Â And there's actually nothing wrong with that. Â I find the idea silly of dismissing a certain type of character just because of their background. Â If I have to dismiss anything, it's generally because of OOC, because ICly, I'll interact with just about anyone - you never know how those interactions might motivate, shift, and change your character, sometimes in good ways, but also sometimes in bad.
I'd rather stretch lore a bit here and there for good RP, than play out the same slice of life thing every day: average person of typical nationality in specific city-state doing predesignated job based on NPC's in the area, who gets up, goes to work, does their job, comes home, eats, potentially beds their significant other, and then sleeps.  If that was all most of us wanted, we wouldn't really be acting out fantastical stories in a MMO anyway.  That said, I'm happy for those who want to play that way, because if writing that is what's fun for them, then that's fantastic, I'm glad they've found a way to play that makes them happy.Â
Some people prefer the average, some people want outside the average. Â The wants of the player is really the only 'reasoning' for irregular race/nationality combinations, and honestly, does the rest of it really have to be beaten over the head?
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