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Is there any lore behind the massive skill/spell changes between 1.0 and 2.0?


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Is there any lore behind the massive skill/spell changes between 1.0 and 2.0?
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S'khai Nunhv
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Is there any lore behind the massive skill/spell changes between 1.0 and 2.0? |
#1
04-15-2015, 10:08 PM
So, back in 1.0, Conjurers used to be closer to a Red Mage - we had Fire, Blizzard, Levinbolt, etc; Thaumaturgy was also significantly different.

Is there any lore to explain why Conjurers can't cast these spells any more? Why there was such a shift?

S'khai Nunh
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Messages In This Thread
Is there any lore behind the massive skill/spell changes between 1.0 and 2.0? - by S'khai Nunh - 04-15-2015, 10:08 PM
RE: Is there any lore behind the massive skill/spell changes between 1.0 and 2.0? - by Unnamed Mercenary - 04-15-2015, 10:10 PM
RE: Is there any lore behind the massive skill/spell changes between 1.0 and 2.0? - by S'khai Nunh - 04-15-2015, 10:14 PM
RE: Is there any lore behind the massive skill/spell changes between 1.0 and 2.0? - by Sounsyy - 04-15-2015, 10:20 PM
RE: Is there any lore behind the massive skill/spell changes between 1.0 and 2.0? - by S'khai Nunh - 04-15-2015, 10:29 PM
RE: Is there any lore behind the massive skill/spell changes between 1.0 and 2.0? - by Warren Castille - 04-16-2015, 07:38 AM
RE: Is there any lore behind the massive skill/spell changes between 1.0 and 2.0? - by Unnamed Mercenary - 04-16-2015, 09:59 AM

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