(04-17-2015, 12:09 PM)Knahli Wrote: It's not about origin, it's about it being made extra difficult to have a creative story as to what you are doing here and why. It's not about my own characters or Clover's for what matter(whose is the initial point I was trying to explain), but rather explaining away this sudden influx if Auri appearing all of a sudden because "something happened and we needed to travel!", "I hail from the XXXX tribe and to determine the worth of these lands" or even "I just felt like exploring".
For me personally, while I'd love to incorporate as much of the lore as possible into my story, I'll have to see how that will work with the original concept I had. I'm not really worried for myself. I was just wondering what's going to stop any of my characters from asking themselves why a ton of people from a particularly isolated race suddenly got struck with a potent wanderlust.
(04-17-2015, 12:05 PM)allgivenover Wrote:(04-17-2015, 11:45 AM)K Wrote: Imagine if 80-90% of every miqo'te in-game had in their backstory that they were tribal but then "left"... wouldn't that start feeling a little bland after a while? That's kind of the point I think.
I recall us dealing with exactly that as Miqo'te. You'll be fine.
Hahaha. I never had to deal with that so I underestimated how commonplace it was I guess. Perhaps it's my turn now!
Lodestone description for miqo'te Wrote:Though their presence in Eorzea is lesser than that of the other races, the Miqo'te are easily distinguished by their large, projecting ears and restless, feline tails.