There's more to it on the policy handling side of it. It's up to mod creators to police their own products. If a mod is created on say "The Nexus" and the mod creator doesn't want to go to Steam a third party can copy the mod and put it on Steam. Copy the username and all that since usernames are easy to change on Steam. It's up to the original author to then come to Valve and complain their mod has been coppied. If they don't, the copy cat is able to earn money off the original mod without recourse.
Effectively this gives two options to modders. You either join steam to protect your work where you might as well monetize to earn some cash or put in extra time in addition to your modding to police the mod section. While earning no money.
When it comes down to more work for no pay or joining the new movement for pay (even if valve takes a huge cut) which would you do?
Effectively this gives two options to modders. You either join steam to protect your work where you might as well monetize to earn some cash or put in extra time in addition to your modding to police the mod section. While earning no money.
When it comes down to more work for no pay or joining the new movement for pay (even if valve takes a huge cut) which would you do?