(04-26-2015, 10:35 AM)K Wrote: I initially had this written out another way with a hypothetical but I think I'll just come at it straight.
How do/would you react to someone who wants to believe that their character is stronger than you/most other people - and your character was heavily testing their patience?
1) Would you override their belief with anything along the lines of "My character is strong too!" ?
3) Would you insist that your character puts up a decent fight regardless, but will still ultimately lose?
3) Would you take your lumps and let the experience unfold in your own character's disfavour?
4) Other?
Imagine that the person is OOCly being reasonable and not harbouring any sense of an attitude akin to:
- "I can and will beat up anyone else's character because I can"
In addition, does anyone have a particularly strong character(s) that normally come out on top but would still happily see them taken by surprise or even beaten unexpectedly by someone of a similar or perhaps even lesser level of skill level/strength?
If they can thoroughly justify being stronger than my character without breaking lore, then sure. I don't mind. But as you pointed out at the bottom of your post, strength does not necessarily denote a victory.
1.) Nah. My characters are how they are. If someone manages to beat them, they get beaten!
2.) I'd say it would depend on the situation and what they're going against. There are times where my characters just get the crap beaten out of them, and there are others where they can put up decent fights.
3.) Certainly! I've done it before, too! Someone managed to thoroughly outsmart Val and knocked him out cold--a guy that he considered to be vastly inferior to himself. He learned something that day. It's welcomed character development.
Honestly, as long as people are reasonable OOC and willing to discuss things, I'm game with most scenarios. When preparing for IC combat that isn't scripted (which I prefer anyway), I almost always ask the individual (unless it's someone that I know/am comfortable with) to simply let me know if they have any issues or inquiries about my character's attacks. I'm a firm believer that communication can go a long way to prevent arguments and problems and, should they not agree to something a character of mine has done, I will either try to back up why they did it or agree to their point and change it