(04-26-2015, 06:54 PM)Flashhelix Wrote:(04-26-2015, 06:46 PM)A Wrote: more clever and fought better
That's subjective, though. Really subjective.
There's actually nothing subjective about it. Â It boils down to the more inventive mind. Â The one who can come up with the most clever application of what their characters can do. Â Sometimes it boils down to the person just finding a way to do something in a fight that has you sitting back going, 'Damn. Â I really don't think I could beat this or get out of it fairly. Â I'll take that hit gladly, props to the other player.' Â
There's nothing subjective about someone being exceptionally clever.  If they manage it, that's awesome.  If they don't, I don't want a computer program saying that my writing and well thought out tactics mean absolute shit because I got one lower number than someone else on a die.  I save that for mass conflicts that have to be resolved quickly, or my D&D game.  And even then, it's never just 'flat numbers', especially as characters get stronger. Â
How willing would you be to put dice in control of what happens to your character if there was no need for permission for character death, but a loss, even one to a minor character with no skill, means permadeath, a fantasia, a name change, and re-rolling your toon, with months (and sometimes years) of work lost? Â Because I guarantee you, very few people would be as eager to yell 'dice rolls!' if rolling a 1 when you need a 10 means you lose that character permanently.
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