Depends on how it's handled icly. I usually roll with it but it the person starts god-modding I say to hell with it and start making it ridiculous and godmod myself and make it clear I'm not taking it serious because of what they're doing.
I'm fine with doing rolls too though if I have to do it for every action it gets tiring and can be less unbelievable.
And for other characters like Dheina, I don't really want to do rolls for most actions because if she had a lot of good rolls and beat someone who was really strong and skilled then that situation itself would be ridiculous because I rp her as being skittish and afraid of fighting. I've had her in situations that she has won for the most part, but it was because she happened to get the upper hand and/or managed not to get her ass kicked until someone else stepped in.
Like the situation a friend of hers was being threatened. Attention wasn't on her, so she jumped on the guy's back and started biting the shit out of the guy's neck and clawing them up as best she could. She did a lot of damage, but not enough that she could take the person out, but he freaked out over it and backed off. Another situation she got in a fight with a goblin (Warcraft) and only won because because she managed to hit him in the head with her staff and he was already drunk so he went down, and she dragged him out in to the street to get run over by something... and really only two times I can think of when she technically "won" a fight.
(Oh no wait there was the time fighting a wolf and she used nature magic to use tree roots to impale and pull apart a wolf that was attacking her and others, but she also got bitten up badly and needed help with healing, especially with her crying too much to do much herself)
With her and just about anything, it's like a cat verse a human. The cat has the potential to do A LOT of damage and cause a lot of pain, but in the end the cat isn't likely going to be able to kill the human and the human is still going to win if they're intent on hurting/killing the cat instead of freaking out about the pain caused and letting the cat go and giving it the chance to run away, or whatever kind of situation.
And with how I play her she's most likely to run away, cry, or panic, so if I'm in a fight with her and we're doing rolls, and the person continues to lose rolls and she ends up winning even with my rping as her mostly fighting in defense and trying to escape... well come on that's just ridiculous her kicking anyone's ass. I'd rather roll for dodging with her and running, unless she's in a position she can't really dodge or run away. I am planning on having her train for rogue/ninja stuff (though icly not though the guild, but a friend who wants to help her with defending herself better since she sucks at everything besides magic, and even then she's better with healing than offensive spells), eventually and then she'll be a bit better with fighting, but even then it'll mostly help with her avoiding fights.
Kal is either way and depends on who she's fighting. I have fun with Kal losing because she usually puts on this big front about how awesome she is and acts so over confidently about what she can do. She has a lot of power behind her and is a scrappy experienced street fighter that could do a lot of damage if that was the goal besides just fighting for the hell of it/for fun, but she doesn't have much professional training for anything and is often reckless with her fighting so people that have a better idea of what they're doing could kick her ass, and she tries to avoid serious fights that arn't more or less brawls that there's no real winner but more just beating on each other for the hell of it and they'll likely be fine afterwards.
Not saying she can't fight or can't hold her own well, and I do play her as being powerful, but I also tend not to rp fight with her with intentions of winning. If it happens, cool, but of not also cool and makes for an interesting situation to work off.
For winning though, if it's a serious fight there's also potential for a lot of damage to the person she's fighting. I always try to avoid killing stuff unless the person is oocly ok with it, but if Kal is mad and she gets in some good hits the person is likely going to end up with some broken bones, maybe a fractured skull, torn tendons, etc. All she really needs to do is get a hold of someone's arm or leg and it's a go to method to just snap something or twist it until it dislocates or tears. She's brutal with serious fights but I always try to oocly communicate if it gets close to that level and that's when I roll more for grappling or people escaping her hold or even just seeing how bad the damage is or if avoided from a counter.
If the person is godmodding or borderlining it, and/or oocly being a butthead along with their character, I'm less likely to be alright losing and I'll up Kal's fighting skill levels or just be ridiculous with it.
(Seriously I had a fight with [Warcraft] Kal and someone else standing in a tree (or on the trunk, and it was shaped weird). Kal has much more stable, flat footing, and in a position she could easily hit him or avoid him, and he was on a sharp incline and unstable footing and after picking a fight with her he not only dodged all of her attacks, but the ones from the people she was with, without falling, and rping as hitting them all and having no issues at all when logically he'd fall either from trying to avoid being hit, or he'd be hit and fall anyways. Even oocly when trying to talk to him about the fight and that wasn't being fair or realistic and him being a butthead about it. Eventually said screw it and rp'd "Kal turns in to a giant dragon with impenetrable scales and bites the guy in half because this rp is godmoddy as f- anyways" and ended it at that.)
There are times I'll do rolls for myself with certain actions so see if a character screws something up or not, or which kind of action to take if I can't really decide which way to go with it because both choices may end up interesting.
Some people I just try to avoid rp fighting with in general if I have an idea of how they are oocly and tend to be with their character and they seem like someone who'd rp as their character is unhittable no matter what. Even with a character like Dheina where I actively try to lose with her most the time, if any blows she may attempt all completely miss even without a roll and it's a situation they realistically wouldn't avoid, or it's even completely ignored (honestly I think I hate that part the most and the person acts like the thing never even happened, and then later on claim they wern't paying attention or didn't really care enough about what was going on to pay attention to it, especially when THEY were the one to start the shit with the character in the first place). It's obnoxious and makes me not want to rp with them at all, on any of their characters. Even if there's never a fight ever again with any of them.
I'm fine with doing rolls too though if I have to do it for every action it gets tiring and can be less unbelievable.
And for other characters like Dheina, I don't really want to do rolls for most actions because if she had a lot of good rolls and beat someone who was really strong and skilled then that situation itself would be ridiculous because I rp her as being skittish and afraid of fighting. I've had her in situations that she has won for the most part, but it was because she happened to get the upper hand and/or managed not to get her ass kicked until someone else stepped in.
Like the situation a friend of hers was being threatened. Attention wasn't on her, so she jumped on the guy's back and started biting the shit out of the guy's neck and clawing them up as best she could. She did a lot of damage, but not enough that she could take the person out, but he freaked out over it and backed off. Another situation she got in a fight with a goblin (Warcraft) and only won because because she managed to hit him in the head with her staff and he was already drunk so he went down, and she dragged him out in to the street to get run over by something... and really only two times I can think of when she technically "won" a fight.
(Oh no wait there was the time fighting a wolf and she used nature magic to use tree roots to impale and pull apart a wolf that was attacking her and others, but she also got bitten up badly and needed help with healing, especially with her crying too much to do much herself)
With her and just about anything, it's like a cat verse a human. The cat has the potential to do A LOT of damage and cause a lot of pain, but in the end the cat isn't likely going to be able to kill the human and the human is still going to win if they're intent on hurting/killing the cat instead of freaking out about the pain caused and letting the cat go and giving it the chance to run away, or whatever kind of situation.
And with how I play her she's most likely to run away, cry, or panic, so if I'm in a fight with her and we're doing rolls, and the person continues to lose rolls and she ends up winning even with my rping as her mostly fighting in defense and trying to escape... well come on that's just ridiculous her kicking anyone's ass. I'd rather roll for dodging with her and running, unless she's in a position she can't really dodge or run away. I am planning on having her train for rogue/ninja stuff (though icly not though the guild, but a friend who wants to help her with defending herself better since she sucks at everything besides magic, and even then she's better with healing than offensive spells), eventually and then she'll be a bit better with fighting, but even then it'll mostly help with her avoiding fights.
Kal is either way and depends on who she's fighting. I have fun with Kal losing because she usually puts on this big front about how awesome she is and acts so over confidently about what she can do. She has a lot of power behind her and is a scrappy experienced street fighter that could do a lot of damage if that was the goal besides just fighting for the hell of it/for fun, but she doesn't have much professional training for anything and is often reckless with her fighting so people that have a better idea of what they're doing could kick her ass, and she tries to avoid serious fights that arn't more or less brawls that there's no real winner but more just beating on each other for the hell of it and they'll likely be fine afterwards.
Not saying she can't fight or can't hold her own well, and I do play her as being powerful, but I also tend not to rp fight with her with intentions of winning. If it happens, cool, but of not also cool and makes for an interesting situation to work off.
For winning though, if it's a serious fight there's also potential for a lot of damage to the person she's fighting. I always try to avoid killing stuff unless the person is oocly ok with it, but if Kal is mad and she gets in some good hits the person is likely going to end up with some broken bones, maybe a fractured skull, torn tendons, etc. All she really needs to do is get a hold of someone's arm or leg and it's a go to method to just snap something or twist it until it dislocates or tears. She's brutal with serious fights but I always try to oocly communicate if it gets close to that level and that's when I roll more for grappling or people escaping her hold or even just seeing how bad the damage is or if avoided from a counter.
If the person is godmodding or borderlining it, and/or oocly being a butthead along with their character, I'm less likely to be alright losing and I'll up Kal's fighting skill levels or just be ridiculous with it.
(Seriously I had a fight with [Warcraft] Kal and someone else standing in a tree (or on the trunk, and it was shaped weird). Kal has much more stable, flat footing, and in a position she could easily hit him or avoid him, and he was on a sharp incline and unstable footing and after picking a fight with her he not only dodged all of her attacks, but the ones from the people she was with, without falling, and rping as hitting them all and having no issues at all when logically he'd fall either from trying to avoid being hit, or he'd be hit and fall anyways. Even oocly when trying to talk to him about the fight and that wasn't being fair or realistic and him being a butthead about it. Eventually said screw it and rp'd "Kal turns in to a giant dragon with impenetrable scales and bites the guy in half because this rp is godmoddy as f- anyways" and ended it at that.)
There are times I'll do rolls for myself with certain actions so see if a character screws something up or not, or which kind of action to take if I can't really decide which way to go with it because both choices may end up interesting.
Some people I just try to avoid rp fighting with in general if I have an idea of how they are oocly and tend to be with their character and they seem like someone who'd rp as their character is unhittable no matter what. Even with a character like Dheina where I actively try to lose with her most the time, if any blows she may attempt all completely miss even without a roll and it's a situation they realistically wouldn't avoid, or it's even completely ignored (honestly I think I hate that part the most and the person acts like the thing never even happened, and then later on claim they wern't paying attention or didn't really care enough about what was going on to pay attention to it, especially when THEY were the one to start the shit with the character in the first place). It's obnoxious and makes me not want to rp with them at all, on any of their characters. Even if there's never a fight ever again with any of them.