
(04-29-2015, 04:03 PM)Zyrusticae Wrote: Well, I stand corrected.
I would be curious to know just how much the change reduces their actual workload. If it's really that substantial a difference, then... well, I guess it's sort of justified? They have been cranking out a lot of gear models, after all.
I think it's more specifically that people needed asses in 1.0 because belt equipment actually displayed on you. By removing that, they reduced the need for a butt while also reducing the amount of rendering each person required. That allowed for more detailed armor, I'm assuming.
Edit: Imagine a world where every belt needs to not-clip through Dreadwyrm or WoD bodies. I shiver to think of it.