
(04-29-2015, 04:14 PM)Warren Castille Wrote: I think a lot of the "apologizing" (my selection of word, not anyone else's) comes from the fact that, even in the face of all of the other challenges FFXIV met and exceeded at, people gripe about the one thing that didn't really "need" fixing. Creation works. It's got limited options, but compared to the colossal list of broken shit that needed to be remade or redone or reimagined, it feels like complaining about the color of the floormats in your brand new sports car.That makes sense.
It's also worth mentioning that XIV, like XI before it, had a lot larger problems to smooth out before vanity entered the picture.
If someone has a list of things they want FFXIV to have fixed that are very pressing and gameplay-related, of course someone complaining about character creation seems petty in comparison.
But on the flipside, the people complaining about character creation are likely content with the state of and direction of the game already, so the character creation jumps up to the top of their queue (people like myself, naturally). Or maybe the character creation has always been at the top of that person's queue but never gets addressed.
(04-29-2015, 04:14 PM)Melkire Wrote: It's a question of limited resources, ultimately, and whether those resources would be better allotted in certain proportions to favor flexibility of customization or generation of new content.And thank the gods at Squeenix for fixing that.
Re: vanity, my God, I hope everyone else remembers the 2.0/2.1 days prior to glamour prisms. Tanks stuck in darklight tin cans, anyone? Armor of Light? You had to grind out capped myth or grind Coil for drops if you wanted to look good AND be effective?
I actually quit the game over it. Temporarily, as it turns out. Phew! Dodged a bullet there.