
(04-30-2015, 06:14 PM)Hyrist Wrote: That said, the frame-set seems to use Miqo'te as a base, "skeleton" wise. Given what flexibility with faces that are there, I think the felt that tying horns to the face structure and maintaining the options on the tails (That were likely already programmed with the frame set) seemed like it gave players more options, while giving the programmers the path of least resistance.
Yup, I've noticed that XIV seems to have very particular and rigid systems in place to handle things and it's nigh impossible to break them due to the way they've made the engine. Like the way quests are structured. Given these limits, I'm not surprised horns are the way they are. I do wish we could've swapped tail options for horns too. Maybe eventually they'll find a way to bypass certain things like the character data limits and expand our options.