Thinking about my own character development, I've come to ask the same question for Molt. I have not had the chance to RP anything other than with the Stormguard and the Dalamud event, so I've been wondering about all the past events in Molt's life. It's a bit filled with negative events. Just a smidge...but It's not like I plan to RP them all out and create a big scene from them, and in all honesty, I use them as character defining points rather than agonizing characteristics Molt focuses on day in and day out, especially when ARR comes about (since Molt will treat it as a rebirth, in a way). At any rate, here's a condensed list of bad things >.> ...
Age 5 - Not terrible, but school age. due to the lack of red haired elezen running about, I said Molt was made fun of because of it (damn, gingers!). Other than that, he was quirky-- he grew 5 years in a rural village, then moved to Gridania for academics and such.
~Age 10: After being made fun of so much, he killed a close friend and possibly another. I attributed this to a cursed dagger, which was to be used for modern RP-- basically to find the dagger again and become THF class (hopefully Assassin >.>). Possibly an affliction, including a mental thing, but ultimately dropped that. Not sure on this at all anymore, but there's a reason I needed Molt to get out of Grid so that...
~Age 13 / 1557: Garlean Empire takes Ala Mhigo and dominates the planes Molt lived on...then killed his parents. To be honest, I just wanted a creative way to off them so as not to have to deal with RPing them, and give reason as to why Molt ended up somewhere in the next time point. Also, this is when Molt is blinded in one eye from a backfired Blind spell. Used to give some kind of unique disability, I thought. Remedied by enchanted glasses and (eventually) self-made Eye Drops.
Same Age, less than a week later: Picked up by a traveling 'merchant'. Not exactly fleshed out, but more or less this merchant either sells or trains Molt in hand to hand combat and takes him to Ul'Dah for underground fighting and illegal gambling.
~Age 15: A rival finds out Molt is actually blind. You see, Molt was doing pretty damn good, but always wore glasses. So this rival, a general nobody and jealous hoe, finds a way to penetrate Molt's defenses and break the glasses. (The glasses allow him to see with both eyes, as long as he takes medication, though without them he can only see with one eye even with the medication.) So, having his glasses break, Molt is sort of...freaking out, doesn't realize the rival brought a knife to a fist fight and tries to stab Molt...and gives him a scar on his face. I hope Elezen customizations allow for what I have in mind!
Age 18: Meets girl...still fighting he's so used to it and used to making so much money from it Age 20: Married girl, quits fighting and gets job at the Phrontistery...Age 22: Has child...
Age24: The wife and child are nowhere to be seen. This is what Molt obsessed about and is probably what you may have heard in 1.0. He searches completely for a year, then tries to get back to work...
Age 25: 1.0. Oh, nothing happens here. Molt still wallows about his daughter. Nothing happens...except for...
Still 25: METEOR AND BAHAMUT!!!
Years 1-5: Creates a new life/name for himself as a THF by night, merchant by day, making a profit from the Calamity.
Soo...I have a good feeling on what I can take out, but I just have to ask...is it too much? Especially in ARR, none of these things will be a wailing issue of Molt's. Killing the kid is the only thing I'd be up in arms about, since it's so dark, but since I couldn't get a hold of a Dated Maddening Dagger, and since I'm not going to give Molt a mental issue (as fun as it would be, since I've done it before!), it feels like it almost serves no purpose other than to get Molt's parents where they needed to be to die. If they did not die there, I would have to rework the teenage years to where...I guess they moved to Ul'Dah and he chose Pugilist as a profession, then...Meteor came about and killed his parents, or they took the boat out.
It's all doable, but I'd like some feedback. Most would only read all this OOCly and would probably never know anything about it if they RPd with Molt, unless if they got close enough. Yet I wonder if it's just being too attention whoreish, or drama queen-esque.
Age 5 - Not terrible, but school age. due to the lack of red haired elezen running about, I said Molt was made fun of because of it (damn, gingers!). Other than that, he was quirky-- he grew 5 years in a rural village, then moved to Gridania for academics and such.
~Age 10: After being made fun of so much, he killed a close friend and possibly another. I attributed this to a cursed dagger, which was to be used for modern RP-- basically to find the dagger again and become THF class (hopefully Assassin >.>). Possibly an affliction, including a mental thing, but ultimately dropped that. Not sure on this at all anymore, but there's a reason I needed Molt to get out of Grid so that...
~Age 13 / 1557: Garlean Empire takes Ala Mhigo and dominates the planes Molt lived on...then killed his parents. To be honest, I just wanted a creative way to off them so as not to have to deal with RPing them, and give reason as to why Molt ended up somewhere in the next time point. Also, this is when Molt is blinded in one eye from a backfired Blind spell. Used to give some kind of unique disability, I thought. Remedied by enchanted glasses and (eventually) self-made Eye Drops.
Same Age, less than a week later: Picked up by a traveling 'merchant'. Not exactly fleshed out, but more or less this merchant either sells or trains Molt in hand to hand combat and takes him to Ul'Dah for underground fighting and illegal gambling.
~Age 15: A rival finds out Molt is actually blind. You see, Molt was doing pretty damn good, but always wore glasses. So this rival, a general nobody and jealous hoe, finds a way to penetrate Molt's defenses and break the glasses. (The glasses allow him to see with both eyes, as long as he takes medication, though without them he can only see with one eye even with the medication.) So, having his glasses break, Molt is sort of...freaking out, doesn't realize the rival brought a knife to a fist fight and tries to stab Molt...and gives him a scar on his face. I hope Elezen customizations allow for what I have in mind!
Age 18: Meets girl...still fighting he's so used to it and used to making so much money from it Age 20: Married girl, quits fighting and gets job at the Phrontistery...Age 22: Has child...
Age24: The wife and child are nowhere to be seen. This is what Molt obsessed about and is probably what you may have heard in 1.0. He searches completely for a year, then tries to get back to work...
Age 25: 1.0. Oh, nothing happens here. Molt still wallows about his daughter. Nothing happens...except for...
Still 25: METEOR AND BAHAMUT!!!
Years 1-5: Creates a new life/name for himself as a THF by night, merchant by day, making a profit from the Calamity.
Soo...I have a good feeling on what I can take out, but I just have to ask...is it too much? Especially in ARR, none of these things will be a wailing issue of Molt's. Killing the kid is the only thing I'd be up in arms about, since it's so dark, but since I couldn't get a hold of a Dated Maddening Dagger, and since I'm not going to give Molt a mental issue (as fun as it would be, since I've done it before!), it feels like it almost serves no purpose other than to get Molt's parents where they needed to be to die. If they did not die there, I would have to rework the teenage years to where...I guess they moved to Ul'Dah and he chose Pugilist as a profession, then...Meteor came about and killed his parents, or they took the boat out.
It's all doable, but I'd like some feedback. Most would only read all this OOCly and would probably never know anything about it if they RPd with Molt, unless if they got close enough. Yet I wonder if it's just being too attention whoreish, or drama queen-esque.