
(05-12-2015, 05:44 PM)Oswin Wrote: In the grander FF MMO string of things, this is not unusual. It was common in XI to have some sort of gated quest line before you would be able to do expansion content, refereed to as Limit Breaks. These were not soloable quests either, they required grinding and groups to accomplish. Some even required rare items from hunts and raids.They were also required every 5 levels.Limit Breaks were for leveling, only. A level 50 (highest level you can achieve without doing chores for Maat) -could- complete quite far into various expansion storylines with a group of high-leveled friends without breaking a single level cap. There were no items from raids (since XI didn't have raids), none needed from HNMs. There were two Burning Circle fights, any other item needed dropped from regular mobs. Sometimes you needed parties to get items, but you certainly didn't need one for running around towns and handing out items you'd been receiving since level 1 >_>
-- Core Game, you could progress quite far through the Nation Missions provided you had friends to carry you. I personally had my airship pass (a rank 4 mission, meaning the recommended level to complete is 40) at level 20 because I had a friend drag me around by the back of my harness.Â
-- Rise of the Zilart (first XI expansion) storyline required a Shadow Lord kill (a rank 5 mission from Core), but you had access to various zones provided you could survive running to them.Â
-- Chains of Promathia (second expansion), the first mission became available at level 25 regardless of where you are in Core and RotZ. Tavnazia access was gated behind the Promyvions (level 30 content), but other zones were accessible provide you could survive running to them. Some dialouge changed if you had completed RotZ and Core. "Apocalypse Nigh" was the ONLY mission that required you had completed RotZ, and it was technically an optional mission.
-- Treasures of Aht Urghan, your ability to access any of it depended on a short rep grind with a Core faction and farming a couple items to access. Solo, you could get this done as early as level 18. With a high level friend to help, you could get it done at level 1.
-- Wings of the Goddess... lowest level I've personally escorted through the Maws was a level 30, I think. So... at least level 30, and not dependent of the previous expansions.
-- ACP,ASC, and the Moogle add-on mini-expansions, you can flag as early as 30. And doesn't require previous expansion progression.
-- Abyssea... welll..... if you've played XI since Abyssea was released, then you KNOW about Abyssea Leeches.
-- Far West expansion (I am totally drawing a blank on it...), again accessible by at least 30. Independent of all the other expansions.