
Edda is right in the context of being a good healer. In this context, a good healer is one that can down, shit any fight in FCOB when it was new and relevant I guess. Healers back then had to dps, I was one of them DPSing in i109 gear as a WHM in Turn11 back in like November or October.
Good-ENOUGH healers don't need to dps because they let the group carry them through while they spend, assuming their group is competent and doesn't take unneeded damage, a lot of time being idle. A whole lot. Good-ENOUGH healers are likely not downing Turn13 until it gets nerfed, a lot. Successful groups that say, beat t9 or t13 when they were relevant, did not have two Good-ENOUGH healers. Only one at the most.
Bad healers refuse to dps on principle because "Im a healer and HEALERS dont dps." Or something to this effect. They can get carried through any fight once its nerfed, and will likely never beat stiff dps check fights until the nerfs roll in and will exclusively be the anchor holding a decidedly good group back from the win.
All healers should bust ass to dps in dungeons if they can because they respect their time and want to get out sooner. I know I can speed up dungeons by several minutes on my whm. I like doing that. If you value your time less, fine, but this isn't a debate.
Good-ENOUGH healers don't need to dps because they let the group carry them through while they spend, assuming their group is competent and doesn't take unneeded damage, a lot of time being idle. A whole lot. Good-ENOUGH healers are likely not downing Turn13 until it gets nerfed, a lot. Successful groups that say, beat t9 or t13 when they were relevant, did not have two Good-ENOUGH healers. Only one at the most.
Bad healers refuse to dps on principle because "Im a healer and HEALERS dont dps." Or something to this effect. They can get carried through any fight once its nerfed, and will likely never beat stiff dps check fights until the nerfs roll in and will exclusively be the anchor holding a decidedly good group back from the win.
All healers should bust ass to dps in dungeons if they can because they respect their time and want to get out sooner. I know I can speed up dungeons by several minutes on my whm. I like doing that. If you value your time less, fine, but this isn't a debate.