
Notes are sent out and I got to touch base with a few people over the weekend! Really exciting to get whispers with ideas and thoughts.
Wanted to touch base on the idea of having pilgrims write on papers again. For Menphina instead of having individual blessers because there were so many performers that everyone wrote their own individual prayer or message about a loved one.
For this event thinking about people writing something quick for the Navigator's priests about a goal in their life they want to reach, maybe they don't know how they will (or if they will) and it's something they're having either trouble navigating the way to or are determined to reach it.
If anyone wants to play the part of a blesser please let me know it's a great way to interact with people after the celebration.
I've reached out (and by reach out I mean just sent a PM in a shy manner) to a couple FCs who have been wonderful with providing guards for the event. It's a purely ceremonial job so if anyone else would like to volunteer they're welcome to. It's a way to get a grumpy character to an event the player would like to see.
Wanted to touch base on the idea of having pilgrims write on papers again. For Menphina instead of having individual blessers because there were so many performers that everyone wrote their own individual prayer or message about a loved one.
For this event thinking about people writing something quick for the Navigator's priests about a goal in their life they want to reach, maybe they don't know how they will (or if they will) and it's something they're having either trouble navigating the way to or are determined to reach it.
If anyone wants to play the part of a blesser please let me know it's a great way to interact with people after the celebration.
I've reached out (and by reach out I mean just sent a PM in a shy manner) to a couple FCs who have been wonderful with providing guards for the event. It's a purely ceremonial job so if anyone else would like to volunteer they're welcome to. It's a way to get a grumpy character to an event the player would like to see.