
Meh...
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SpoilerStill casting KanyeShrug on monk stuff.
Those animations are still meh to me, same for the gameplay. The only thing new is that we get a second pillar of burst damage....yay?
Paladin was an eyeroll.
Congrats to SMN though, all them months of "inferiority" bout to potentially pay off.
The newer classes have my attention though, I appreciate DRK plenty for its moveset meant for leaping into engagements versus pulling with projectile.
I'm sure these perspectives will change once the game is in my hands but I'm not really seeing this "Marginal Shift" in gameplay for the current classes yet barring, SMN
As far as the dungeons are concerned, I only give a damn about The Library and that allag ixali experimentation facility. the chapel looking place wasn't that bad either
Those animations are still meh to me, same for the gameplay. The only thing new is that we get a second pillar of burst damage....yay?
Paladin was an eyeroll.
Congrats to SMN though, all them months of "inferiority" bout to potentially pay off.
The newer classes have my attention though, I appreciate DRK plenty for its moveset meant for leaping into engagements versus pulling with projectile.
I'm sure these perspectives will change once the game is in my hands but I'm not really seeing this "Marginal Shift" in gameplay for the current classes yet barring, SMN
As far as the dungeons are concerned, I only give a damn about The Library and that allag ixali experimentation facility. the chapel looking place wasn't that bad either
![[Image: v3IOXmR.png]](http://i.imgur.com/v3IOXmR.png)