
(05-25-2015, 07:50 AM)Kellach Woods Wrote: The problem is the amount of available bodies who will be around to do 2.1-2.5 content. The only solution that's been brought forward is literally "let's help the new people!" or "they should join an established FC!"
Joining a rando FC should never be a solution, and people here shouldn't feel pressured into helping out new people.
Since this needs reiterating : NO ONE IS SAYING THEY SHOULD NOT HAVE TO DO THE CONTENT. I'm saying that this decision has underlying problems that I'd like the devs to address.
Really really good post here, though I will have to disagree with a few points, respectfully. The requirement for people to come together and clear content is part of the draw of MMOs for many, and considering that was the only way one could play XI, it's a good enough nod to that design mindset while still streamlining (mostly) the ways people can pull together.
Now, obviously, that doesn't work for everyone...and I still feel like the item level gating and level gating for basic-ass quality of life features is probably the dumbest decision in MMOs since "no chat bubbles for you". But as someone who played MMOs mostly solo and was terrified of dungeoneering upon my return to XIV, the sense of community that comes out of needing to group up is palpable. It's not warm and snuggly at all times, and there's still folks who just DF to use people as tools instead of people, but having done LOTS of solo-friendly MMO'ing, there is something to be said for how making grouping mandatory draws people together, even if only temporarily.