 
					(05-25-2015, 07:20 PM)Naunet Wrote:(05-25-2015, 04:06 PM)Ryoko Wrote: it's heavily based on a game most of us played for up to a decade.
I think this (the "most of us" part) is debatable.
It's the job locks that bother me the most though. That's some Grade A jerk stuff on SE's part and more than being unfriendly to alts is a huge kick in the privates to new players who might be drawn to start the game with Heavensward advertisement. "Oh hey, I've never played this game before, but that machinist/astrologian/whatever class looks awesome. Wait... I can't actually make a character with that class until I've grinded up a bunch of levels on one of these other classes I have no interest in? Ugh."
Now here's something we can agree on. The fact that almost 1/3rd of existing classes won't be playable from the start does seem like an un-fun mechanic for new players.Â
As for the Warcraft thing, I guess this might not be that kind of crowd. But believe me when I say (and any other former WoW player will tell you) that SE is following Blizzard's path pretty closely, and nothing they do surprises us because of that.


 
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