
Star Trek Online had a major issue with this...it was 2409 for the first 3 or 4 years of the game, and it finally hit 2410. Â Despite that, many people have taken different approaches. Â I've been forwarding the timeline each year, so that now it's 2414 for my characters. Â Other people go strictly off the in game canon.
The biggest thing is for you to choose what you want to reflect, and if it's important for your rp partners/group, make sure you agree on similar timelines. Â But yeah, it really comes down to what you want to do.
The biggest thing is for you to choose what you want to reflect, and if it's important for your rp partners/group, make sure you agree on similar timelines. Â But yeah, it really comes down to what you want to do.