
(05-31-2015, 03:29 PM)Faye Wrote: snip
I think comparing Ul'dah to Ancient Egypt is a bit drastic. Most of clothing was exclusive to the wealthy (either because of taboos or because of prices). The poor wore nothing not because they could, but because they had to. They also did die at very early ages, for exposure to heat and also skin cancer (several types of cancers have been found descripted as early as in 2.500b.C. papyri). Sure, egyptians could wear like that today too if they wanted, but they would live a much shorter life, hence the evolution of clothing among beduins and other desertic populations since cultivation of cotton, flax and other materials became more common and less exclusive, as well as animal textures not being taboos anymore. I think Ul'dah is closest to the age of sultanates/modern era than to Ancient Egypt.
But as for my overall stance on the OP's demand, see my first post. I'm not defending their request, just the logic of the topic.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.