(06-02-2015, 11:54 AM)Naunet Wrote: No, I don't think you should have to do any "suffering" through playing on a class/job you don't want to play on just to be able to go back and mindlessly grind through an area on FATEs and dungeons to level up your actual desired job.
Eh. I continue to point to the ROG unlock as a point of reference for how I feel the new jobs should've been handled. I don't mind there being some work to access the new classes/jobs - especially since there's no base class to go with any of them. But the amount of work you have to do to get to DRK/MCH/AST just seems unreasonably unfair.
Everything else I'm fine with. Progressing through the story to unlock flying mounts/new areas/new dungeons and raids, I'm fine with all that. We had to reach a point in the MSQ to even be able to get our chocobos, and there were plenty of dungeons and trials locked to the plot. Even requiring iLevel for points in the MSQ is nothing new. I have no qualms with any of it, and I would like to think it shouldn't be that big of a deal for anyone else.
But to so heavily block off access to the three new jobs that, along with the new race (that you can make at the onset with the expansion, by the way - no such restrictions on them), were the major talking points about Heavensward? It just doesn't sit right with me - you go through all that work to... end up getting the "privilege" to level the new shiny jobs up from 30 with whatever is left after getting all the prerequisite stuff done. Even considering increased EXP gains and whatnot. It's the only really sticking point for me out of the whole setup.