
(06-04-2015, 02:25 PM)Naunet Wrote:(06-04-2015, 02:01 PM)Addison Wrote: Regardless, wouldn't everyone rather have a person who learned the game and their class through the core game rather than have some idiot who played for 2 days in their group?
Please explain how being forced to level as something other than the job you want to play helps you learn your class through the "core game"?
That's the crux of my argument for letting someone who has bought Heavensward be able to pick up the new jobs at 30/40. I have three characters leveled to 50 and all caught up with the MSQ, one of which was made ahead of time to be an Au Ra DRK once it dropped. I didn't mind it, but I can see where the issue lies for those who have issue. And I do feel it's something that needs addressing.
By putting the class you want behind the gate of the MSQ, you're not learning the core game as the class you want to play. You're learning it (if you're not just rushing through it, which will be even faster now with the EXP bonuses and such they're adding) as a completely unrelated class. In fact, there is nothing in place to keep you from leveling Bard from 1-50, catching up to the MSQ, and picking up DRK.
What does this player have to bring to the table that is all that different than someone who played BRD to 30/40 would other than an extra 10/20 levels of that unrelated class? What about someone who has leveled PLD/WAR to 30/40? No matter what class or what level it is when they finally gain access to the new jobs, they are effectively having to learn an entirely new class.
So why make them have to jump all through those extra unnecessary hoops to do it? I personally, don't see any harm in them being able to get it at 30 like any other job, or at 40 if you want them to do a little extra work for it like we had to for ROG.