
(06-09-2015, 03:56 PM)Telluride Wrote: I've been made sour about kidnapping plots.
In one of my previous guilds, in a previous game, we had an individual who would simply decide for herself that she was kidnapped, and that other RPers had to come and rescue her. The first time, we played it out, but it was a bit off-putting not to have been privy to the plotline before it impinged upon other things, but kidnappings don't wait, we supposed.
The player did the same thing again in the middle of some other storylines that needed addressing, derailing a lot of people's progress in order to tend to hers. This time, the guildleaders gave a warning.
The third time... half the group got mad, and the other half basically decided that if she was going to be this way, we didn't want to play with her, anyway.
It's a potent trope, and always good for drama, but it has massive, massive abuse potential.
Your first mistake was roleplaying with Princess Peach
Yvelont Navarre
Parn Paparn
IC Blog for Yvelont: http://never-your-pawn.tumblr.com
OOC Blog: http://navarre-again.tumblr.com
Parn Paparn
IC Blog for Yvelont: http://never-your-pawn.tumblr.com
OOC Blog: http://navarre-again.tumblr.com