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Ideas and headcannons for Au'ra(xaela) - Only a few days left!


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Ideas and headcannons for Au'ra(xaela) - Only a few days left!
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industrythirteenv
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RE: Ideas and headcannons for Au'ra(xaela) - Only a few days left! |
#7
06-14-2015, 02:03 PM
(This post was last modified: 06-14-2015, 03:32 PM by industrythirteen.)
In my own headcanon, I personally do see Xaela tribes actually be pretty large groups of folks; some being large, extended families, joiners, or members of other, formerly conquered tribes. It all depends on how people come together, and what they can do to sustain their numbers. There is no reason to say someone can't do a very small pack-like tribe, but it's not what I am personally interested in for my own background noise. 

I also see a lot of room for various tribes being in this kind of awkward position of going about life how they used to, and how they are now living with either Raen, Doman or Garlean influence putting pressure on their way of life. Intentionally, or unintentionally. As a real world example, the Mongolians did not stay nomadic steppes horsemen forever. The Mongolians were not the Mongolians overnight, either. 

People change, places change, and the idea that all these Xaela tribes will be all doing the exact same thing all the time, all the same way, especially with external factors (factors that eventually push our characters into Eorzea) seems to me a potentially odd and even unnecessary limitation. I'm personally more excited for the sense of conflict that causes the changes, rather than trying to hold on to how something used to be. Once we do know what the lore team intends, we can deviant in meaningful ways. 

A Garlean presence potentially puts pressure on Xaela resources, and in order to survive, adaptation is required. I also think it would be odd that no Xaela tribe ever ran into any Raen settlements or people. Or Doman for that matter. I have a feeling that kind of civilization would have some impact on a nomadic people, and potentially changing attitudes, whether it's material wealth, or learning about things outside of their own culture, or setting up some sort of agriculture or trade. 

All things to consider.

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Messages In This Thread
Ideas and headcannons for Au'ra(xaela) - Only a few days left! - by Seye Qhesu - 06-13-2015, 09:08 PM
RE: Ideas and headcannons for Au'ra(xaela) - Only a few days left! - by Cailean Lockwood - 06-13-2015, 09:31 PM
RE: Ideas and headcannons for Au'ra(xaela) - Only a few days left! - by Seye Qhesu - 06-13-2015, 09:32 PM
RE: Ideas and headcannons for Au'ra(xaela) - Only a few days left! - by banndsand - 06-14-2015, 10:15 AM
RE: Ideas and headcannons for Au'ra(xaela) - Only a few days left! - by LiadansWhisper - 06-14-2015, 11:38 AM
RE: Ideas and headcannons for Au'ra(xaela) - Only a few days left! - by Seye Qhesu - 06-14-2015, 12:34 PM
RE: Ideas and headcannons for Au'ra(xaela) - Only a few days left! - by industrythirteen - 06-14-2015, 02:03 PM
RE: Ideas and headcannons for Au'ra(xaela) - Only a few days left! - by Seye Qhesu - 06-14-2015, 02:14 PM

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