23. When IC, can the guilds be referred to as "the lancer's guild" or should they only be known as their names(i.e. Wailing Barracks)? Or are both wordings okay?
As Eva said, I'd consider this interchangeable, mainly because there is no two lancer guilds. There's only one, and it's located in Gridania and Gridania alone. If they ever add more than one, You could denote which city, or if you knew the names of the guilds, just reference that. The actual term "<class> guild" certainly won't break immersion as they are a viable part of the lore and simply, that's just what they do!
24. Can npc quests ever be referenced to?
I'd actually disagree slightly with Eva, but the mere fact that that disagreement exists gives proof that she's probably more right than me. What I was going to say is that I've never seen a small sidequest like that referenced in particular detail, so you needn't worry. However, what I have seen is references to what you had to do (gathering wolf fangs) for a purpose (for a friend/for someone in need-- especially easy to say since we're all adventurers!). The more I think about it, though, and considering Eva's post...I'd reference it vaguely. While chances are low that someone would reference that particular quest from that particular person, there's still the chance. And considering walking up to people and asking if they need help may not be an in-character thing to do, it may not even be something /to/ reference. But that's getting all technical. One point that clearly stands out to me is the spoiler mentioning from Eva, as that's absolutely true, though a true sidequest in the city won't have much of them. If you happen to explain which wolves and where you found them, I don't think a person could get mad at you for telling them a hint in character, but it's something to be mindful to.
25. A chocobo, a moogle, and a sylph are forming a party. Who's the tank, the dd, and the healer? When items are dropped from defeating a monster, would you RP them out such as skinning a beast for its fur? If you do RP dropped items, what about NMs that drop weapons, armor, crystals, or any other unique items? Are only certain items RPed out for how a character obtained them, or all are, or none are?
Choco for tank, moogle for healer and Sylph for massive DD, though only if it's pissed. Otherwise moogle for DD and Sylph for healer... Often times, trash loot isn't RPed out, unless if it's something you were looking for or were to reference later (hunting for sheep furs!). Dropped gil and trash weapons are usually ignored, not only for their immersion breaking (was that sheep stabbing me with a bronze dagger? And dropped gil? Sheep bandit!), but SE doesn't have too much of that anyways. NM or special weapon drops is where I have a little beef.
In EQ2, there was a new holiday event for Halloween. You had to form a two group raid to down a headlesshorsemanthing. When it premiered, it took a while before he actually was killed, and I happened to be in the second kill of the server and won Souleech--and there was even a server-wide discovery notice that was sent to everyone saying that I discovered it first. Boy, did I gloat it! I actually RP'd with it a little more than I should have, because I claimed that Molt was the only one with an item like it. I justified it by considering I'd not seen it on anyone else, and that it was REALLY difficult to get and the opportunity to get it was only for no more than two weeks, and after a while dedicated raid groups camped the mob for drops, which meant pick up raids couldn't form. All that, and knowing that RPers were generally lazy on end-game/raiding fronts, I felt I laid claim to it all on my own.
NORMALLY...If it's a special item, particularly named, I would evaluate several things. Named monsters are...hard to RP, especially the loot from them. Since they're constant and they're easy access, more than likely, you can RP an encounter with them, but I can't imagine you can say you or your party killed it. Loot on the other hand...eh, It's hard to say that you got loot from a monster you bumped into, attacked and retreated from. So if you get a particular item, you can make up a story on how you found it. If it was a planned group outing, this is a little easier, especially in a dungeon setting, as treasure and dead bodies are plenty to take advantage of, though you have to be careful, as everyone else will also have access to said dungeon. If you make up a story about a weapon you have, you can either give it a name or just call it your lucky sword. I suppose that's easy too.
Erm, this post is taking a long time to finish, sorry >.<. I guess the point is, strongly consider all aspects of the gear you're hoping to get from a specific area and flaunt. It's a bit challenging. BUT, consider, too that, like a lot of these questions you have, depend on if the actual RP comes up. I don't go asking people where they found their weapons, but it could lead into some interesting story telling. If, on the other hand, they make a note of it, or if it looks unique, then sure I might, but ehh...it really depends and relies on some good ol' judgement.
As Eva said, I'd consider this interchangeable, mainly because there is no two lancer guilds. There's only one, and it's located in Gridania and Gridania alone. If they ever add more than one, You could denote which city, or if you knew the names of the guilds, just reference that. The actual term "<class> guild" certainly won't break immersion as they are a viable part of the lore and simply, that's just what they do!
24. Can npc quests ever be referenced to?
I'd actually disagree slightly with Eva, but the mere fact that that disagreement exists gives proof that she's probably more right than me. What I was going to say is that I've never seen a small sidequest like that referenced in particular detail, so you needn't worry. However, what I have seen is references to what you had to do (gathering wolf fangs) for a purpose (for a friend/for someone in need-- especially easy to say since we're all adventurers!). The more I think about it, though, and considering Eva's post...I'd reference it vaguely. While chances are low that someone would reference that particular quest from that particular person, there's still the chance. And considering walking up to people and asking if they need help may not be an in-character thing to do, it may not even be something /to/ reference. But that's getting all technical. One point that clearly stands out to me is the spoiler mentioning from Eva, as that's absolutely true, though a true sidequest in the city won't have much of them. If you happen to explain which wolves and where you found them, I don't think a person could get mad at you for telling them a hint in character, but it's something to be mindful to.
25. A chocobo, a moogle, and a sylph are forming a party. Who's the tank, the dd, and the healer? When items are dropped from defeating a monster, would you RP them out such as skinning a beast for its fur? If you do RP dropped items, what about NMs that drop weapons, armor, crystals, or any other unique items? Are only certain items RPed out for how a character obtained them, or all are, or none are?
Choco for tank, moogle for healer and Sylph for massive DD, though only if it's pissed. Otherwise moogle for DD and Sylph for healer... Often times, trash loot isn't RPed out, unless if it's something you were looking for or were to reference later (hunting for sheep furs!). Dropped gil and trash weapons are usually ignored, not only for their immersion breaking (was that sheep stabbing me with a bronze dagger? And dropped gil? Sheep bandit!), but SE doesn't have too much of that anyways. NM or special weapon drops is where I have a little beef.
In EQ2, there was a new holiday event for Halloween. You had to form a two group raid to down a headlesshorsemanthing. When it premiered, it took a while before he actually was killed, and I happened to be in the second kill of the server and won Souleech--and there was even a server-wide discovery notice that was sent to everyone saying that I discovered it first. Boy, did I gloat it! I actually RP'd with it a little more than I should have, because I claimed that Molt was the only one with an item like it. I justified it by considering I'd not seen it on anyone else, and that it was REALLY difficult to get and the opportunity to get it was only for no more than two weeks, and after a while dedicated raid groups camped the mob for drops, which meant pick up raids couldn't form. All that, and knowing that RPers were generally lazy on end-game/raiding fronts, I felt I laid claim to it all on my own.
NORMALLY...If it's a special item, particularly named, I would evaluate several things. Named monsters are...hard to RP, especially the loot from them. Since they're constant and they're easy access, more than likely, you can RP an encounter with them, but I can't imagine you can say you or your party killed it. Loot on the other hand...eh, It's hard to say that you got loot from a monster you bumped into, attacked and retreated from. So if you get a particular item, you can make up a story on how you found it. If it was a planned group outing, this is a little easier, especially in a dungeon setting, as treasure and dead bodies are plenty to take advantage of, though you have to be careful, as everyone else will also have access to said dungeon. If you make up a story about a weapon you have, you can either give it a name or just call it your lucky sword. I suppose that's easy too.
Erm, this post is taking a long time to finish, sorry >.<. I guess the point is, strongly consider all aspects of the gear you're hoping to get from a specific area and flaunt. It's a bit challenging. BUT, consider, too that, like a lot of these questions you have, depend on if the actual RP comes up. I don't go asking people where they found their weapons, but it could lead into some interesting story telling. If, on the other hand, they make a note of it, or if it looks unique, then sure I might, but ehh...it really depends and relies on some good ol' judgement.
F&AM, A&ASR 32°