
I personally just want more people in general to attempt the hard content, as it's well designed and a good element of the game. I do not think it is too difficult for the average player to do if they apply themselves. I enjoy the g and not just the rp in mmorpg, so I'd love for others to gain the same appreciation of it as I do. That doesn't mean I'd rate a character more favorably for being better geared or having a higher ilevel, but it would please me to see that they work hard OOC as well as ICly. I definitely would trust them to be around a lot, too, if not necessarily always available. Many people know I raid on another server, like Sounsyy. (Same server actually...) and thus there will be nights where I cannot rp much and nights where I must leavev events early, but other times I do try to spend roughly equal amounts of time on both my non rp and rp character.
As for the crappy gear thing, I think that it's up to you to get the gear you want to make your character "look" the part. You can of course tell people about it in rp, but wouldn't it be simpler to have a rough approximation of what your character looks like at hand? Props are great tools for accentuating character. There was a sequence I played in in which my character putting on a pair of uncharacteristic earrings was highly symbolic, but I ended up having to mention it in emote to make it clear what was going on. I kinda wished that I could get away with merely changing the gear, as that felt more subtle. There also was a sequence involving the removal of my character's eyepatch, something she is shyer about than nudity. I did emote that out as well, but I feel actually having access to all the gear in the game gives me great props with which I can show something happening as much as possible. Likewise I'm glad this expansion gave Monk more buffing abilities, as they are untargeted and can be used to emote for rp. Pretty sure Form Shift is going to be a "punching" emote for quite some time. Dunno what I'm going to do with the laser beams. Maybe this is how Virara empties a bucket of really blue water.
Melikre: I seem to have misunderstood you. I got the impression you equated something as mundane in a fantasy setting as ranged physical blows as outlandish as the miqo'te example and would avoid it at all costs due to OOC bias. That seemed unreasonable to me so I pointed it out, but if you're saying you'd roll with it despite it not being *personally* your style, as long as a reason for it that makes sense exists, then I can't really claim you're overly inflexible. That's more or less how I do things with less overt suspicion; if a player does something out of the boundaries of their stated profession, I just usually ask for some elaboration OOC so I know how to respond and whether my character should know about it. I would be discouraged to see people with visibility on the forum avoiding skilled rpers with detailed explanations as to why their character can do things outside of the canon class, simply because their approach to rping did not mesh with the gritty Europhile hyur blood and iron sort of rp that seems overwhelmingly popular these days and yet is not held up in the slightest by the setting. It inevitably happens regardless of what people talk about on the forums, but I want to stress openmindedness, not simply avoiding having a preference entirely.
That and what I always stress, that it's okay to not suck or be mundane, and the overwhelming pressure to conform and "not snowflake" on the forum is stifling to creativity sometime. I see things that reduce what is considered acceptable play, such as people relying on IC level to determine proficiency in a job, as to a certain extent part of that. In any case, I don't mind people using the approach but only because I'm lucky enough to play PVE obsessively too. It isn't always fair to people who do not progress, and I want to help others feel like their character has the appropriate credibility for the given rp at hand.
As for the crappy gear thing, I think that it's up to you to get the gear you want to make your character "look" the part. You can of course tell people about it in rp, but wouldn't it be simpler to have a rough approximation of what your character looks like at hand? Props are great tools for accentuating character. There was a sequence I played in in which my character putting on a pair of uncharacteristic earrings was highly symbolic, but I ended up having to mention it in emote to make it clear what was going on. I kinda wished that I could get away with merely changing the gear, as that felt more subtle. There also was a sequence involving the removal of my character's eyepatch, something she is shyer about than nudity. I did emote that out as well, but I feel actually having access to all the gear in the game gives me great props with which I can show something happening as much as possible. Likewise I'm glad this expansion gave Monk more buffing abilities, as they are untargeted and can be used to emote for rp. Pretty sure Form Shift is going to be a "punching" emote for quite some time. Dunno what I'm going to do with the laser beams. Maybe this is how Virara empties a bucket of really blue water.
Melikre: I seem to have misunderstood you. I got the impression you equated something as mundane in a fantasy setting as ranged physical blows as outlandish as the miqo'te example and would avoid it at all costs due to OOC bias. That seemed unreasonable to me so I pointed it out, but if you're saying you'd roll with it despite it not being *personally* your style, as long as a reason for it that makes sense exists, then I can't really claim you're overly inflexible. That's more or less how I do things with less overt suspicion; if a player does something out of the boundaries of their stated profession, I just usually ask for some elaboration OOC so I know how to respond and whether my character should know about it. I would be discouraged to see people with visibility on the forum avoiding skilled rpers with detailed explanations as to why their character can do things outside of the canon class, simply because their approach to rping did not mesh with the gritty Europhile hyur blood and iron sort of rp that seems overwhelmingly popular these days and yet is not held up in the slightest by the setting. It inevitably happens regardless of what people talk about on the forums, but I want to stress openmindedness, not simply avoiding having a preference entirely.
That and what I always stress, that it's okay to not suck or be mundane, and the overwhelming pressure to conform and "not snowflake" on the forum is stifling to creativity sometime. I see things that reduce what is considered acceptable play, such as people relying on IC level to determine proficiency in a job, as to a certain extent part of that. In any case, I don't mind people using the approach but only because I'm lucky enough to play PVE obsessively too. It isn't always fair to people who do not progress, and I want to help others feel like their character has the appropriate credibility for the given rp at hand.
ã€Œè’¼æ°—ç ²ã€ã‚’使ã‚ã–ã‚‹ã‚’å¾—ãªã„!
AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.
AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.