
(07-04-2015, 06:32 AM)Sounsyy Wrote:(07-04-2015, 05:16 AM)Natalie Mcbeef Wrote:(07-04-2015, 04:21 AM)Sounsyy Wrote: Is VIT viable? YES. Is it the optimal way to tank? NO.
I mean yes this all is logical, but when you're with some shitty pug, you're going to have a bad time without a few VIT accessories.
I am talking optimals here. But a shitty pug is a shitty pug, and an average of 3k HP difference will not help you survive that misfortune. And decent self healing could make the difference between life and death. I've expressed in this very thread that I had an AST healer tried to regen bubble me while I fought the chimera pull in Fractal. 3k hp wasn't gonna make a difference at that point.
But just because a random PUG isn't playing their job well/correctly even, is not a legitimate reason to also play my role sub-optimally. If you have the gear and know-how, you should be optimizing your role in all content, not just endgame. And if you're new to tanking or dont have the gear, by all means go VIT, but know that it's doing you very little benefit and you're not going to learn to tank better unless you actually try. Again, VIT is viable, but not optimal.
Hm. Where else have I seen something like this in another MMO with basically the exact same context? Ah right; PlanetSide 2!
You can find evidence of taking more damage over vitality in other games as well. Considering that the difference is surviving 1 extra hit in combat or taking down your opponent with fewer attacks, many would find the latter to be far more useful with higher returns.