I don't see a lot of ambiguity in the game. Most of the time, it's pretty clear that the moral scale is supposed to fall on "Main character and allies = good and righteous" and "everyone opposed to them = evil". That doesn't mean all of them are likable or unlikable, sympathetic or unsympathetic, or even measurably good or bad. I'm just saying we're a long way from playing protagonist villains no matter what allusions the game makes.
But I also haven't really touched the 3.0 content yet, so there's that.
Each man longs to pursue his dream. Each man is tortured by this dream, but the dream gives meaning to his life. Even if the dream ruins his life, man cannot allow himself to leave it behind. In this world, is man ever able to possess anything more solid, than a dream?
-Berserk