
(07-14-2015, 07:38 PM)Zhavi Wrote: Intaki  - That's how I'm playing it, but the way I read those quests came across very much 'don't steal from other Limsans, don't kill other Limsans, don't do anything bad to any other Limsans or else you'll be dealt with definitively' -- which is what I don't like when coupled with the 'we enforce 100% of this 100% of the time'.  If I completely misread it or misinterpreted it, fine.  I had at least one person message me on my return to tell me 'you should probably do the rogue quests, because they contradict the rp you did prior,' which was, in part, why I felt that was indeed the correct interpretation.
From the quests, the Rogues' Guild operates strictly on reputation. If they have wind of something they'll act but they aren't exactly a large organization. Chances are that in terms of people who'll act (aka actually go through the shadows to do stuff) are few and far between. They just have a large information network.
Their goal is to dissuade people from actually acting out rather than punishing others because they know fully well they can't be everywhere at every time and from what I understand, it works... somewhat. Same way the Yellowjackets/Maelstrom hasn't stamped out all crime forever.
Besides, with the Executioners' Blades still around and backing upstart groups to start shit, you have your source of conflict there.
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To me, Ul'dah is boring, if I wanted to see rich dudes shitting on poor folks I'd just saunter on downtown IRL.
To me, Gridania is boring - because absolutely nothing happens there in both MSQ and actual happenings. Like seriously when your worst troubles are a bunch of birdmen without wings, salad and poachers you don't have problems.
To me, Ishgard is boring - I mean sure if you worship Halone and like freezing temperatures.
So, y'know what, let's all relocate to Idyllshire - Gobbiefriends bestfriends.