
My best in-game moment on XIV was immediately after the worst one: my very first time getting kicked out of an instance.
I was on SCH at the beginning of Aurum Vale and well... I suppose the tank expected a little better from me. He pulled the whole room, and I couldn't keep up. Eos kept dying (for flying of the golden pools, among getting hit by AoEs too), and I just couldn't make it. Without so much of a word, I found myself kicked out of instance.
However I didn't give in, and used Join In-Progress to return to that same group in that same instance. I know most of players are angry at kicked people being able to re-join the instances they were kicked from, but I think I was a golden example of why it's not a bad thing.
I returned, without making a scene, and simply did my job. Turns out that I wasn't so bad of a healer after all. We got all the way to the last boss, and what do you know....
I walked out with 3/3 commendations. That was the best moment of my in-game career. To realize that I had made up for my mistakes and changed others' minds about my skills as a player. Not only they didn't kick me out again, but they even had a change of heart and thought I was worthy their commendation. It was a very good feeling.
I don't think I've ever cared about any commendation but those.
I was on SCH at the beginning of Aurum Vale and well... I suppose the tank expected a little better from me. He pulled the whole room, and I couldn't keep up. Eos kept dying (for flying of the golden pools, among getting hit by AoEs too), and I just couldn't make it. Without so much of a word, I found myself kicked out of instance.
However I didn't give in, and used Join In-Progress to return to that same group in that same instance. I know most of players are angry at kicked people being able to re-join the instances they were kicked from, but I think I was a golden example of why it's not a bad thing.
I returned, without making a scene, and simply did my job. Turns out that I wasn't so bad of a healer after all. We got all the way to the last boss, and what do you know....
I walked out with 3/3 commendations. That was the best moment of my in-game career. To realize that I had made up for my mistakes and changed others' minds about my skills as a player. Not only they didn't kick me out again, but they even had a change of heart and thought I was worthy their commendation. It was a very good feeling.
I don't think I've ever cared about any commendation but those.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.