
I made a sort of convoluted idea for Chachan to allow him to "play" on multiple levels - even though I don't play him as doing any of the MSQ stuff or even doing anything near the WoL.
Basically, I gave him an ability called "Variable Defense." To whit, his otherwise inaccessible aether (beyond a rather pathetic Physick spell he learned from his brother) bolsters his endurance and overall durability depending on the severity of the situation. It doesn't mean he can punch out a dragon or hold up a collapsing building or anything... but he can fulfill that "tank" role of being hit and survive with non-lethal injuries when his friends are on the line.
I've actually used it quite sparingly, since it seems that - despite all the grim and gritty stuff that gets thrown at Chachan - there's only a couple times where I felt he would be in serious trouble if it didn't "activate."
Basically, I gave him an ability called "Variable Defense." To whit, his otherwise inaccessible aether (beyond a rather pathetic Physick spell he learned from his brother) bolsters his endurance and overall durability depending on the severity of the situation. It doesn't mean he can punch out a dragon or hold up a collapsing building or anything... but he can fulfill that "tank" role of being hit and survive with non-lethal injuries when his friends are on the line.
I've actually used it quite sparingly, since it seems that - despite all the grim and gritty stuff that gets thrown at Chachan - there's only a couple times where I felt he would be in serious trouble if it didn't "activate."