All right.
Many efficient ways exist to level BTN/MIN (FSH grants so much XP per catch that just fishing you'll get there)
First, you'll want a Survival Manual Rank 2 from the GC, 2h or 40,000 bonus XP, whichever comes first. Any bonus XP = Good XP.
Second, you'll want to check where your usual GC turn ins spawn and how fast you can get them to HQ - HQ Star turn ins = best source of XP overall. Equivalent level in HW will grant at least 200k XP... at level 50. It's 750k at level 53.
Third, understanding leves. For MIN/BTN, evaluation leves are the best possible thing you can have for leveling when nothing else is available. However, you need the secret to always getting that +25% bonus rewards. It's fairly simple but to understand how it works, it requires understanding how the evaluation leves function.
You have a limit on how many nodes you can gather (usually from 4, 6 or 8) and of those, you have 6 strikes on those nodes. Each of these nodes has two items, a regular one worth 6 points (equal level to your character) and a rare one worth 9 (always worth 9, think it's +4 base to your character).
Since we're not aiming for nothing but the best, you'll be wanting an average of 40 points per node you gather. Ideally, you want to stay where you'll have a chance to gather all 6 nodes so you can recover from a botch on another one. So, quick calculation 6 x 6 = 36, and even 5 x 6 + 9 = 39 makes you one point short of the vaulted 25% bonus.
However, if you raise the level of the leve by 1, then the regular nodes are worth 8 points instead, for not that much more difficult a gather, making the calculation 6 x 8 = 48 per node! In Heavensward, sadly, it's 7 points, making it 6 x 7 = 42, requiring that 6th node to hit - You can mitigate that with getting all first 5 gathers then hitting that skill allowing you to have 100%/100% chance and go for the rare, making it 5 x 7 + 9 = 44. It's only two points, sure, but overall, it allows you 1 botch per 2 nodes as opposed to 1 botch per 4 nodes.
Always raise by 1 when doing these leves unless you absolutely cannot (because you're already at +4/+2 to the levelÂ).
The other leves aren't really worth doing.
Many efficient ways exist to level BTN/MIN (FSH grants so much XP per catch that just fishing you'll get there)
First, you'll want a Survival Manual Rank 2 from the GC, 2h or 40,000 bonus XP, whichever comes first. Any bonus XP = Good XP.
Second, you'll want to check where your usual GC turn ins spawn and how fast you can get them to HQ - HQ Star turn ins = best source of XP overall. Equivalent level in HW will grant at least 200k XP... at level 50. It's 750k at level 53.
Third, understanding leves. For MIN/BTN, evaluation leves are the best possible thing you can have for leveling when nothing else is available. However, you need the secret to always getting that +25% bonus rewards. It's fairly simple but to understand how it works, it requires understanding how the evaluation leves function.
You have a limit on how many nodes you can gather (usually from 4, 6 or 8) and of those, you have 6 strikes on those nodes. Each of these nodes has two items, a regular one worth 6 points (equal level to your character) and a rare one worth 9 (always worth 9, think it's +4 base to your character).
Since we're not aiming for nothing but the best, you'll be wanting an average of 40 points per node you gather. Ideally, you want to stay where you'll have a chance to gather all 6 nodes so you can recover from a botch on another one. So, quick calculation 6 x 6 = 36, and even 5 x 6 + 9 = 39 makes you one point short of the vaulted 25% bonus.
However, if you raise the level of the leve by 1, then the regular nodes are worth 8 points instead, for not that much more difficult a gather, making the calculation 6 x 8 = 48 per node! In Heavensward, sadly, it's 7 points, making it 6 x 7 = 42, requiring that 6th node to hit - You can mitigate that with getting all first 5 gathers then hitting that skill allowing you to have 100%/100% chance and go for the rare, making it 5 x 7 + 9 = 44. It's only two points, sure, but overall, it allows you 1 botch per 2 nodes as opposed to 1 botch per 4 nodes.
Always raise by 1 when doing these leves unless you absolutely cannot (because you're already at +4/+2 to the levelÂ).
The other leves aren't really worth doing.