
(07-28-2015, 03:37 AM)Oli! Wrote:(07-27-2015, 06:04 PM)LiadansWhisper Wrote: The fact is, the game is designed - and quite deliberately so - to be a gear grind. Â That is how they differentiate the different tiers, and that is how they keep the new content "interesting" to players who have already farmed the hell out of current content.
This is literally how every raid-focused MMO works.
It's worth noting that there are games out there that get people to raid by playing up the challenge and making them really hard, which some people enjoy. WildStar was the most recent to do this, though it did end up not doing so well financially, which may or may not say something about how people feel about this sort of switch-up.
Considering how that turned out, I'm not sure I'd use that as an example, but perhaps I should have phrased it as, "Every successful raid-focused MMO." Â >.>