
I just have to remind folks that, for whatever reason, Square Enix still has yet to give us an actual subscriber count or even a new concurrent user record - and that, I suspect, is likely in large part because those numbers just aren't something to be particularly proud of. (That being said, I would at least expect the concurrent user record to have been broken during Heavensward's launch - but surely they would have told us by now if such a thing occurred?)
Don't get me wrong - the game is definitely quality. But it's still a themepark MMORPG, and it's like to be prone to the same trials and tribulations that other themepark MMORPGs are, even if it is a step or three above the others.
I swear, I shouldn't be near the top of the DPS charts when I'm the bloody MT, but that's still a thing that happens today.
But, yes, I have probably been playing the game too much regardless. Hitting 60 in a second class within the third week is likely a sign of too much time investment.
Still, I admit, the weekly caps have had an adverse psychological effect on me. I always feel guilty for not at least capping out on my tomestones every week, because none of that rolls around to the next week (and why not? This is one of the weirdest oversights in the game IMO). And that guilt, to be frank, was messing with my head to the point where I could not enjoy the game anymore, because, yeah, it starts to feel like work - like an obligation - rather than like something I do for entertainment.
Which is a big part of why I would like them to add more alternatives for obtaining esoterics, so I wouldn't feel so bloody obligated to run Expert Roulette (and Trial and Frontlines roulettes) day-in and day-out. What reason could they possibly have for not sticking Esoterics on everything?
Don't get me wrong - the game is definitely quality. But it's still a themepark MMORPG, and it's like to be prone to the same trials and tribulations that other themepark MMORPGs are, even if it is a step or three above the others.
(07-29-2015, 03:01 AM)hauntmedoitagain Wrote: Especially with the current skill level of the average player base these days (i.e. not even trying). Most every leveling roulette involves me carrying my party through the storm.It's sad how many DPS players don't even know how to play their class... and the game never gives them feedback on how they're doing so they don't even realize how poorly they're doing it.
I swear, I shouldn't be near the top of the DPS charts when I'm the bloody MT, but that's still a thing that happens today.
(07-29-2015, 03:01 AM)hauntmedoitagain Wrote: [...]Hah! All the more reason to take a break, I suppose.
On the positive, at least they'll make it quicker/easier months from now...?
(07-29-2015, 06:05 AM)Artigan Wrote: You're more than likely burnout due to your lifestyle and being able to play all the time (which doesn't discount your points).Oh, no, don't get me wrong, I have pleeeenty of other things to occupy myself with. Especially food. I love messing with new recipes and tweaking old ones.
If I may suggest: try something other than FFXIV each week: working out, figuring out a good diet plan and preparing your own meals, trying a practical martial art (Boxing, Judo, Wrestling, Muay Thai, Brazilian Jiu Jitsu) Yoga, or whatever meets your fancy that isn't based in a virtual world (granted if you budget allows for such distractions).
Yet I agree FFXIV has a major tendency to play the grind game in respect to collecting "tokens" to purchase items, and keeping those "tokens" exclusive or locked to certain dungeons which becomes tedious.
The same issues of 2.0 unfortunately are back.
But, yes, I have probably been playing the game too much regardless. Hitting 60 in a second class within the third week is likely a sign of too much time investment.
Still, I admit, the weekly caps have had an adverse psychological effect on me. I always feel guilty for not at least capping out on my tomestones every week, because none of that rolls around to the next week (and why not? This is one of the weirdest oversights in the game IMO). And that guilt, to be frank, was messing with my head to the point where I could not enjoy the game anymore, because, yeah, it starts to feel like work - like an obligation - rather than like something I do for entertainment.
Which is a big part of why I would like them to add more alternatives for obtaining esoterics, so I wouldn't feel so bloody obligated to run Expert Roulette (and Trial and Frontlines roulettes) day-in and day-out. What reason could they possibly have for not sticking Esoterics on everything?
(07-29-2015, 12:35 PM)Graeham Wrote: It's not really Square Enix's obligation to 'respect someone's time'. The game is set up in such a way as to ensure that if people fall behind there's plenty of ways for them to catch up. If they happen to miss a content patch by the time they return there will still be people running previous content. It's a luxury that many other MMO's don't have.But they can do better.
There's literally no rush to do anything - it's all in everybody's head. The game would run out of steam very quickly if people could acquire everything they desired within a matter of days. I also think that some people just have more time on their hands than they know what to do with and then end up getting frustrated that they can't constantly get instant gratification.
Or maybe they're pressed for time...but again, they can pick up and play the game whenever without missing anything...other than seasonal events, that is.