(08-06-2015, 04:13 PM)Warren Castille Wrote: This got touched on in a Thread That Shan't Be Named and I wanted to see if we can flesh this out a little bit. Specifically, this line of dialogue:Are we talking strictly combat? I think the best work around is not fighting anyone until you've at least gotten to know them a little bit. There's nothing wrong with backing down from confrontation until you see if it's worth your time.
Quote:I see that, personally, as imprinting one's own subjective suspension of disbelief onto someone else's character. That's godmodding.
That's a two-way street, though. Two people are fighting one another. One is super over the top, complete with Tekken-style air juggling. The other is a gritty, super-duper-realism fighter. Who should be deferring to who, exactly? There's two suspensions of disbelief going on here: The air-fighter believes that they're capable of flying combat, and the gritty person believes that's absurd.
So if the over-the-top style attempts to uppercut the gritty style into the sun, which result should be permitted? Does the gritty person godmode a result by only allowing themselves to be hit and nothing else? Does the over-the-top person godmode by forcing the other person to deal with cartoon physics?
Second point/question: If dice are involved, and these two go through the same thing, what should happen? If the over-the-top person wins the roll, is it godmoding to have the gritty person take the hit but not accentuate the giant reaction? If the gritty person wins the defense and choose to block, is it unfair of them to not go flying from the force of things?
Opinions? Thoughts? Work-arounds?
If the matter comes into tournament combat, then it's up to the host to lay ground rules.
In any other area's really my first answer also applies.
Playing some character, maybe on Balmung, maybe not.
(Or am I hiding in the shadow next to you, maybe even posing as your best friend?)
(Or am I hiding in the shadow next to you, maybe even posing as your best friend?)