What exactly is there to divulge in?
Do not control my character's actions.
Do not control my character's reactions.
If you have to fight, have an outcome of "knockout only" or "mercy" if killing isn't the end result either desires. If you can't come to an agreement on who should be the winner, and the other person is not taking any hits and you are, you're just going to have to roll off on every move and hope your hit lands on target or misses.
I've fought free-style and had a blast. My character nearly died :O But it was dramatic and quite worth it.
I've also fought with dice/roll and it was also a lot of fun. We'd laugh at how close the rolls would be sometimes and would base our moves on the hit or miss.Â
Both ways are enjoyable especially if you have someone willing to give and take along side you.
Do not control my character's actions.
Do not control my character's reactions.
If you have to fight, have an outcome of "knockout only" or "mercy" if killing isn't the end result either desires. If you can't come to an agreement on who should be the winner, and the other person is not taking any hits and you are, you're just going to have to roll off on every move and hope your hit lands on target or misses.
I've fought free-style and had a blast. My character nearly died :O But it was dramatic and quite worth it.
I've also fought with dice/roll and it was also a lot of fun. We'd laugh at how close the rolls would be sometimes and would base our moves on the hit or miss.Â
Both ways are enjoyable especially if you have someone willing to give and take along side you.