I usually strive to keep things plausible whilst also ensuring that it's easy for people to get involved with my character if they wish to interact with him. A good compromise is to suggest considering role-play to have taken place in the past or future rather than the present - which ensures that if your character is bound to a particular place in the present then you're still open to adding stuff to your character's story by filling in the blanks.
It's a shame though, there's a lot of people I'd love to interact with but we so rarely get the opportunity to do so due to timezone differences or because by the time they've finished one exclusive storyline with their main set of contacts they're already in the process of setting up another.
It's a shame though, there's a lot of people I'd love to interact with but we so rarely get the opportunity to do so due to timezone differences or because by the time they've finished one exclusive storyline with their main set of contacts they're already in the process of setting up another.