I feel like the simplest advice would be, you can use main characters from the game, but make sure that you keep yourself distant enough that character for others to still appreciate your RP without it becoming too overpowering. Â Basically it is like giving yourself a handicap in the RP world to cover for the desire of being linked to a main character. Â Be someone's cousin, you're still in the same family, but you aren't particularly close like a sister, or a brother (which maybe you could even pull off with some of the characters since we don't have a lot of background and frankly I don't think some of it will ever be filled in).
When I create a story for a character, I just make sure that I view it all as a scale system, as if I am balancing on one side of the scale, the world in which my character exists, and on the other is the actual world that is unchangeable by the players. Â I can add things into my world, but if it starts to lean too far to one side I have to give the other side some more to balance it back. Â My most current characters being introduced, and more so by the time PS3 comes out, I plan to be related to a former Syndicate member, so I get the Syndicate name in there for some base and attachment for my characters, but they aren't actually so powerful as to be in a top position which would break canon.
I suppose it comes down to, I know you like to bend almost until breaking, and I think you are doing just that, but there are some seriously involved RPers here that if you are interested in RPing with, you have to reign yourself in a bit, and play by most of the same rules everyone else does. Â If you can figure a way around it (which there are, but they are lengthy and tend not to come to fruition), then by all means, but otherwise, we are all happy to RP and play in the same world, but only so much can be reasonably tolerated so that the RP world which we have created doesn't go awry. Â Hoping any of the things mentioned were helpful without being hurtful, or without pushing you away. Â It is clear you have some interest in building your characters and putting time in to do so, so I hope you continue to consider that your mission! Â Good Luck!
When I create a story for a character, I just make sure that I view it all as a scale system, as if I am balancing on one side of the scale, the world in which my character exists, and on the other is the actual world that is unchangeable by the players. Â I can add things into my world, but if it starts to lean too far to one side I have to give the other side some more to balance it back. Â My most current characters being introduced, and more so by the time PS3 comes out, I plan to be related to a former Syndicate member, so I get the Syndicate name in there for some base and attachment for my characters, but they aren't actually so powerful as to be in a top position which would break canon.
I suppose it comes down to, I know you like to bend almost until breaking, and I think you are doing just that, but there are some seriously involved RPers here that if you are interested in RPing with, you have to reign yourself in a bit, and play by most of the same rules everyone else does. Â If you can figure a way around it (which there are, but they are lengthy and tend not to come to fruition), then by all means, but otherwise, we are all happy to RP and play in the same world, but only so much can be reasonably tolerated so that the RP world which we have created doesn't go awry. Â Hoping any of the things mentioned were helpful without being hurtful, or without pushing you away. Â It is clear you have some interest in building your characters and putting time in to do so, so I hope you continue to consider that your mission! Â Good Luck!