
Now to add to my previous post which didn't really give my OOC thoughts:
I'm not a fan of IC teleportation. Fortunately, FFXIV has a lot more restrictions to work with and make good use of than something like, say, GW2? It can be pretty easy to think up reasons for why your character might not use teleportation.
Though it can still feel weird in certain scenes. I think in terms of speaking things like 'Dungeon escapes' and 'prison escapes' it can feel like a bit of a disappointment. All of the fun of those scenarios is watching how a character can get out of them. I agree that teleportation is a large part of the world that is very much canon, but I wonder how we can explore such scenarios without it?
I wonder if for example, if there are limits with teleportation that would prevent one from teleporting during a combat? Does it work in stressful scenarios? What if your hands are bound--could you still teleport?
I'm not a fan of IC teleportation. Fortunately, FFXIV has a lot more restrictions to work with and make good use of than something like, say, GW2? It can be pretty easy to think up reasons for why your character might not use teleportation.
Though it can still feel weird in certain scenes. I think in terms of speaking things like 'Dungeon escapes' and 'prison escapes' it can feel like a bit of a disappointment. All of the fun of those scenarios is watching how a character can get out of them. I agree that teleportation is a large part of the world that is very much canon, but I wonder how we can explore such scenarios without it?
I wonder if for example, if there are limits with teleportation that would prevent one from teleporting during a combat? Does it work in stressful scenarios? What if your hands are bound--could you still teleport?
Now with a wiki! Flickering Ember's wiki