No idea how to multiquote. :/ Dividing lines it is!
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If they have in fact cut the exp in WoW that sharply, do again bear in mind we're talking about a nearly 11 year old game, not a 1 year old game... so we can't quite consider it apples to apples in terms of "get people hurried along to the most current content". For a great many players in a game so young as this, it's all current content.
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I agree completely that there's no reason to prevent access to expansion area zones merely for travel's sake, considering that the quests within those zones would obviously not be visible if you aren't up to that point in the MSQ anyway so how much spoilering could you really encounter.
I also agree completely that it was a fundamentally baffling design choice to make Dark Knight, Astrologian, and Machinist MSQ-gated. Returning to my earlier comment about there not being anything for pre-50 players in the expansion, this seems like they missed an obvious opportunity... can you imagine if they'd done:
New classes: Squire, Diviner, Tinkerer. These classes begin in Ishgard with a new level 1-15 MSQ (which then routes you to running a message through the three original cities as usual and into the joint MSQ line) and each have a guild site in Ishgard, and they basically get the skills you currently would get from the advanced jobs if you were down-leveled below 30 (the skill progression already exists, in other words). One additional zone adjacent to Ishgard which has a few level 1-15 quests and features the hunt log rank 1-2 for those three classes. Ishgard gets an airship terminal (I have no idea if it has one or not already) and some level 1-4 "intro" quests similar to the ones in the other three cities (and maybe even a level 15 dance quest). The classes get class quests every 5 levels up to 30 like other classes, and then you do a quest to unlock Dark Knight, Astrologian, and Machinist jobs as their advanced forms, and carry on with job quests every 5 levels.
Now everyone who can do airships can get to Ishgard (or they could get their the old fashioned way if they want). Everyone who wants to check out the new classes could do so. None of it's gated to the MSQ. However, other than the class quests, "intro" quests, and the one new newbie zone, there just wouldn't be any new quests around Ishgard and the adjacent zones until you progress through the MSQ.
This would solve a lot of gripes.
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If they have in fact cut the exp in WoW that sharply, do again bear in mind we're talking about a nearly 11 year old game, not a 1 year old game... so we can't quite consider it apples to apples in terms of "get people hurried along to the most current content". For a great many players in a game so young as this, it's all current content.
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I agree completely that there's no reason to prevent access to expansion area zones merely for travel's sake, considering that the quests within those zones would obviously not be visible if you aren't up to that point in the MSQ anyway so how much spoilering could you really encounter.
I also agree completely that it was a fundamentally baffling design choice to make Dark Knight, Astrologian, and Machinist MSQ-gated. Returning to my earlier comment about there not being anything for pre-50 players in the expansion, this seems like they missed an obvious opportunity... can you imagine if they'd done:
New classes: Squire, Diviner, Tinkerer. These classes begin in Ishgard with a new level 1-15 MSQ (which then routes you to running a message through the three original cities as usual and into the joint MSQ line) and each have a guild site in Ishgard, and they basically get the skills you currently would get from the advanced jobs if you were down-leveled below 30 (the skill progression already exists, in other words). One additional zone adjacent to Ishgard which has a few level 1-15 quests and features the hunt log rank 1-2 for those three classes. Ishgard gets an airship terminal (I have no idea if it has one or not already) and some level 1-4 "intro" quests similar to the ones in the other three cities (and maybe even a level 15 dance quest). The classes get class quests every 5 levels up to 30 like other classes, and then you do a quest to unlock Dark Knight, Astrologian, and Machinist jobs as their advanced forms, and carry on with job quests every 5 levels.
Now everyone who can do airships can get to Ishgard (or they could get their the old fashioned way if they want). Everyone who wants to check out the new classes could do so. None of it's gated to the MSQ. However, other than the class quests, "intro" quests, and the one new newbie zone, there just wouldn't be any new quests around Ishgard and the adjacent zones until you progress through the MSQ.
This would solve a lot of gripes.
Lydia Lightfoot ~ The Reliquarian's Guild «Relic» ~ Lavender Beds, Ward 12, #41
This player has a sense of humor. If the content of the post suggests otherwise, please err on the side of amusement and friendship, because that's almost certainly the intent. We're all on the same team: Team Roleplayer! Have a smile, have a chuckle, and have a slice of pie. Isn't pie great?
This player has a sense of humor. If the content of the post suggests otherwise, please err on the side of amusement and friendship, because that's almost certainly the intent. We're all on the same team: Team Roleplayer! Have a smile, have a chuckle, and have a slice of pie. Isn't pie great?