
(09-08-2015, 02:57 PM)Melphina Wrote: What you need to do is organize currently existing members on these servers to give RP a try, then once people start to notice it on the server and if people aren't griefed out of it, they'll give it a chance. That's the only reason Balmung has flourished is because it's a like-minded community where everyone is ok with everyone RP'ing. Unfortunately this is not the case on other servers (Especially some of the legacy servers, I've noticed that some of them have really nasty people just looking at their forum posts on the official forums.)
The problem is getting around that, if someone can get into a long-lasting RP group and also make it a positive experience, others will imitate this.Â
Start by holding RP events, encourage it, make it rewarding. It only takes one person to really make it worth imitating. If people go "I don't know how to RP" Tell them it's ok, we all begin somewhere, and a lot of people who have never RP'd, could contribute so much just by how good they could become. It's really amazing how someone who has never RP'd can fool people into thinking otherwise. It truly is.Â
Hell people never thought of RP'ing on Halo PC, but by god thanks to clans who made it a happy experience and kept a watchful eye for griefers, along with people who were producing content such as my friend OpsY who made the best RPG maps, it became a possible thing. So for someone to turn a game that was never intended for role playing purposes, and turn it into that, that's saying something.
Do I think that people should leave to join the servers? Not at all, each server has a healthy population, they just sit in the endgame places. Getting them to move around will help out everybody, as while you're roleplaying, you're breaking up the monotony of grinding. I think that'll help with the lack of current endgame content I keep reading about. Just break it up with roleplaying, that'll help so much.
^^^^^^^^^ You'll have better luck making new RPers than moving existing RPers.