
I have a past RPing as a villainous character for a main, in a different game mind, some years back - My biggest problem that I faced back then was that people would not respect that this character was your main, and not just something to be killed off in a random little plot and not to be killed off by every knight in shining armor they met. I'd get accused of being OP quite a bit because of this. I should mention I generally speaking am pro-letting characters die if they REALLY can't get out of their pickle - my only reservation these days is for Nailah, due to her position as an FC leader.Â
The character did meet her end - but after 1½ years, I had gradually and carefully planned out a sliding scale for her where she would, as many others in that universe, be grabbed and dragged deeper into the insanity her magics brought on - This having her make more mistakes, even big ones, and eventually that lead to her demise. In her demise was some of the people who had been chasing her all this time, and one of the mains on the good side also died during it. Something I look back to as a good memory, but honestly I could have gone without the accusations and demands that I readily let my main character kill. Obviously, times have changed and this could be not so much of a problem here, but I wouldn't rule it out as something couldn't happen here. I suppose to some people good /always/ wins over evil.Â
These days, I tend to keep my evil to my alts, and even then they are highly disposable npc's simply meant for one plot arch, rather than as a persistent character. If I were you, I'd start the character off among people that you know well oocly, where you can be certain of good communication. To the rest of the ooc world, I'd be cautious about revealing the true nature of the character - and to that end, it might also be more exiting for them to get to find out what makes your villain tick through IC interaction.
The character did meet her end - but after 1½ years, I had gradually and carefully planned out a sliding scale for her where she would, as many others in that universe, be grabbed and dragged deeper into the insanity her magics brought on - This having her make more mistakes, even big ones, and eventually that lead to her demise. In her demise was some of the people who had been chasing her all this time, and one of the mains on the good side also died during it. Something I look back to as a good memory, but honestly I could have gone without the accusations and demands that I readily let my main character kill. Obviously, times have changed and this could be not so much of a problem here, but I wouldn't rule it out as something couldn't happen here. I suppose to some people good /always/ wins over evil.Â
These days, I tend to keep my evil to my alts, and even then they are highly disposable npc's simply meant for one plot arch, rather than as a persistent character. If I were you, I'd start the character off among people that you know well oocly, where you can be certain of good communication. To the rest of the ooc world, I'd be cautious about revealing the true nature of the character - and to that end, it might also be more exiting for them to get to find out what makes your villain tick through IC interaction.