
Scenario 1: I don't think there's anything that can really be done to stop people in the community as a whole from wallflowering, and I don't think there's any need to stop them. It only really becomes an issue when one of the said wallflowers gets flustered at their self-imposed lack of interaction. And if you find yourself in that spot--only you can bail yourself out of it: stop being a wallflower and approach someone. When a wallflower complains about being "ignored" or being out of the loop, it can be grating, but there are people who are wholly content to wallflower, so I don't think it necessarily needs "fixed."
Scenario 2: As an FC leader I've run into this problem a lot, and it's my philosophy that it's an FC leader's job to provide opportunities, but it's the members' job to take those opportunities. However, you will unfortunately run into people who want their hand held every step of the way and will complain every second someone isn't doing it for them. You'll have people who won't participate unless you literally drag them into something, and then they'll still complain about being left out. Aside from the cases of very small, intimate FC's, most leaders aren't gonna have the time or desire to regularly organize RP for every member of the company.
I find having a designated "RP spot" helps. Even if an FC doesn't have a house, stake out a place on the map and say, "We meet here. This is our hang out. Come here if you want to RP." That way, people know where they can go to independently find RP on company mates without feeling like they're bothering someone who may not be currently up for RP. It also helps to really encourage your members to make their own events and reward them if they do. Maybe even set up a way for members to easily create, organize, and advertise their own events for the company. And if complaining and negativity continue, sometimes you just have to be blunt and say, "If you want to RP, you have to show up for RP." Last thing I'll really stress is don't have a plot that revolves solely on the FC leader and his/her close friends or the rest of the staff and puts them on a pedestal of some sort--it makes people feel uninvolved and think there's this "cool kids club" they aren't a part of. It can discourage people from interacting with other company members in general.
Even if you do all these things, however, you still may run into someone who claims they can never find RP. I don't really know if there's much else to be done at that point but to leave it alone and wait for it to sort itself out. The options are basically:
1. They have an epiphany and realize that they'll actually have to participate in RP to find RP.
2. They don't change their habits, but they grow content with the amount of RP in which they engage and stop complaining.
3. They decide to leave the FC to find some place that will cater more to them. ->
Scenario 2: As an FC leader I've run into this problem a lot, and it's my philosophy that it's an FC leader's job to provide opportunities, but it's the members' job to take those opportunities. However, you will unfortunately run into people who want their hand held every step of the way and will complain every second someone isn't doing it for them. You'll have people who won't participate unless you literally drag them into something, and then they'll still complain about being left out. Aside from the cases of very small, intimate FC's, most leaders aren't gonna have the time or desire to regularly organize RP for every member of the company.
I find having a designated "RP spot" helps. Even if an FC doesn't have a house, stake out a place on the map and say, "We meet here. This is our hang out. Come here if you want to RP." That way, people know where they can go to independently find RP on company mates without feeling like they're bothering someone who may not be currently up for RP. It also helps to really encourage your members to make their own events and reward them if they do. Maybe even set up a way for members to easily create, organize, and advertise their own events for the company. And if complaining and negativity continue, sometimes you just have to be blunt and say, "If you want to RP, you have to show up for RP." Last thing I'll really stress is don't have a plot that revolves solely on the FC leader and his/her close friends or the rest of the staff and puts them on a pedestal of some sort--it makes people feel uninvolved and think there's this "cool kids club" they aren't a part of. It can discourage people from interacting with other company members in general.
Even if you do all these things, however, you still may run into someone who claims they can never find RP. I don't really know if there's much else to be done at that point but to leave it alone and wait for it to sort itself out. The options are basically:
1. They have an epiphany and realize that they'll actually have to participate in RP to find RP.
2. They don't change their habits, but they grow content with the amount of RP in which they engage and stop complaining.
3. They decide to leave the FC to find some place that will cater more to them. ->
- They find a much smaller, more involved FC that does indeed personally reach out to them more.
- They realize that the grass was not greener and ask to return to the FC. They likely settle on option 1 then, or perhaps 2, or sometimes even repeat option 3.
- They realize the grass was not greener, but don't try to rejoin the FC. Instead, it goes to option 1, 2, or 4, or circles back to option 3 again as they cycle through FC's before eventually landing on a different option.