(09-15-2015, 02:47 PM)Gegenji Wrote:(09-15-2015, 02:43 PM)Kellach Woods Wrote: A good hook considering I ensure any "plot" I "plan" is so open ended it can be taken everywhere.
I try to do that as well. I will usually have a general idea of where I would like to go with a plot if/when I present it... but I also try to be open enough that if something comes up that alters the path - or someone has some other ideas - I can roll with it. I suppose Gogon is a good example of that - original plan had him dead, and he's done quite a bit since when that was supposed to happen.
What if it wasn't just like something you roll with. If someone had the idea of a plot that went one way then someone or something from your character's past came up like a nuclear fuckin' bomb or a force of nature that wouldn't just shatter your plans but could potentially shatter your partner's too. At that point do you say "Well, look this has been important to my character in the past I can't ignore it." or do you go "Well my character will be affected by this, maybe even dramatically, but I'm going to go for the same loosely defined end goal regardless."
And further more would it change the way you viewed this event if you'd known that a lot of the reason this event happened was because of your change in plot.
To use the trope again, guy changes not because he would ordinarily have changed but because the idea of losing girl was so bad for guy, his character went through its own development to match.
"Don't be scared homie."