
(09-15-2015, 03:17 PM)SaintEaon Wrote:(09-15-2015, 03:14 PM)Warren Castille Wrote: "Plot" can sometimes mean "general one sentence description of the current arc/angle." It's more often than not just "these things are on the horizon, let's explore" as opposed to "And this is the scene where the heroes storm the warehouse but it's a trap, and the villain gets away after using a smoke bomb."
To wit, I know there's a kidnapping plot going on with absolutely no coordination between the parties involved beyond "Kidnap that person" and "Don't let this person get kidnapped." It's been exhilarating.
Sorry to double post. I just wanted to say 100% Yes to that.
Arc and Angles guys, suppose you're not taking part of a plot. How do you handle your arcs? Is it the same way?Â
I know when I did Rae when I made him I had some general idea of what I wanted him ideally to be like, but I made a character who would fit in the world who had to goal of "I want to be this when I grow up." and he worked to that but I didn't put any steps down and let RP flow.
Would you budge from developmental arcs if someone gave you reason to budge?
It's about character. Â You don't play the result, you play the character. Â If someone else's character is what would derail yours, you derail, following the character.
The best laid plans of mice and men generally involve the boring process of tunneling.
The best RP evolves organically, from character interaction. Â I try not to have "arcs" because arcs are just things coming to Earth. Â I definitely started RPing before everyone was an aspiring novelist trying to co-opt everyone else's characters, but the best RP arises from character interaction. Â You go where the RP takes you.